GameRewardGroupController.php 6.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166
  1. <?php
  2. namespace App\Module\Game\AdminControllers;
  3. use App\Module\Game\Enums\REWARD_TYPE;
  4. use App\Module\Game\Models\GameRewardGroup;
  5. use App\Module\Game\Models\GameRewardItem;
  6. use App\Module\Game\Repositorys\GameRewardGroupRepository;
  7. use Dcat\Admin\Form;
  8. use Dcat\Admin\Grid;
  9. use Dcat\Admin\Show;
  10. use Dcat\Admin\Http\Controllers\AdminController;
  11. use Dcat\Admin\Layout\Content;
  12. use Dcat\Admin\Widgets\Card;
  13. use Dcat\Admin\Widgets\Table;
  14. use Spatie\RouteAttributes\Attributes\Resource;
  15. use Spatie\RouteAttributes\Attributes\Get;
  16. /**
  17. * 奖励组管理控制器
  18. */
  19. #[Resource('game-reward-groups', names: 'dcat.admin.game-reward-groups')]
  20. class GameRewardGroupController extends AdminController
  21. {
  22. /**
  23. * 标题
  24. *
  25. * @return string
  26. */
  27. protected function title()
  28. {
  29. return '奖励组管理';
  30. }
  31. /**
  32. * 创建表格
  33. *
  34. * @return Grid
  35. */
  36. protected function grid()
  37. {
  38. return Grid::make(new GameRewardGroupRepository(), function (Grid $grid) {
  39. $grid->column('id', 'ID')->sortable();
  40. $grid->column('name', '名称');
  41. $grid->column('code', '编码');
  42. $grid->column('description', '描述')->limit(30);
  43. $grid->column('is_random', '随机发放')->switch();
  44. $grid->column('random_count', '随机数量');
  45. $grid->column('created_at', '创建时间');
  46. $grid->column('updated_at', '更新时间');
  47. $grid->filter(function (Grid\Filter $filter) {
  48. $filter->equal('id', 'ID');
  49. $filter->like('name', '名称');
  50. $filter->like('code', '编码');
  51. $filter->equal('is_random', '随机发放')->select([0 => '否', 1 => '是']);
  52. });
  53. $grid->actions(function (Grid\Displayers\Actions $actions) {
  54. // 添加复制按钮
  55. $actions->append('<a href="' . admin_url('game/reward-groups/' . $actions->getKey() . '/duplicate') . '"><i class="fa fa-copy"></i> 复制</a>');
  56. });
  57. });
  58. }
  59. /**
  60. * 创建详情页
  61. *
  62. * @param mixed $id
  63. * @return Show
  64. */
  65. protected function detail($id)
  66. {
  67. return Show::make($id, new GameRewardGroupRepository(), function (Show $show) {
  68. $show->field('id', 'ID');
  69. $show->field('name', '名称');
  70. $show->field('code', '编码');
  71. $show->field('description', '描述');
  72. $show->field('is_random', '随机发放')->as(function ($value) {
  73. return $value ? '是' : '否';
  74. });
  75. $show->field('random_count', '随机数量');
  76. $show->field('created_at', '创建时间');
  77. $show->field('updated_at', '更新时间');
  78. // 显示奖励项
  79. $show->divider();
  80. $show->field('奖励项')->as(function () {
  81. $items = GameRewardItem::where('group_id', $this->id)->get();
  82. if ($items->isEmpty()) {
  83. return '无奖励项';
  84. }
  85. $headers = ['ID', '奖励类型', '目标ID', '参数1', '参数2', '数量', '权重', '必中'];
  86. $rows = [];
  87. foreach ($items as $item) {
  88. $rows[] = [
  89. $item->id,
  90. REWARD_TYPE::getName($item->reward_type),
  91. $item->target_id,
  92. $item->param1,
  93. $item->param2,
  94. $item->quantity,
  95. $item->weight,
  96. $item->is_guaranteed ? '是' : '否'
  97. ];
  98. }
  99. return Card::make(
  100. Table::make($headers, $rows)
  101. );
  102. });
  103. });
  104. }
  105. /**
  106. * 创建表单
  107. *
  108. * @return Form
  109. */
  110. protected function form()
  111. {
  112. return Form::make(new GameRewardGroupRepository(), function (Form $form) {
  113. $form->display('id', 'ID');
  114. $form->text('name', '名称')->required();
  115. $form->text('code', '编码')->required()->rules('required|alpha_dash|unique:game_reward_groups,code,' . $form->getKey());
  116. $form->textarea('description', '描述');
  117. $form->switch('is_random', '随机发放')->default(0);
  118. $form->number('random_count', '随机数量')->default(1)->min(1)->help('随机发放时的奖励数量,仅当随机发放开启时有效');
  119. $form->hasMany('rewardItems', '奖励项', function (Form\NestedForm $form) {
  120. $form->select('reward_type', '奖励类型')->options(REWARD_TYPE::getAll())->required();
  121. $form->number('target_id', '目标ID')->required()->help('根据奖励类型不同,表示物品ID、货币ID等');
  122. $form->number('param1', '参数1')->default(0)->help('根据奖励类型不同含义,如物品的品质、货币的来源等');
  123. $form->number('param2', '参数2')->default(0)->help('根据奖励类型不同含义,如物品的绑定状态、货币的类型等');
  124. $form->number('quantity', '数量')->default(1)->min(1)->required();
  125. $form->number('weight', '权重')->default(1.00)->step(0.01)->required()->help('随机发放时使用,权重越高,被选中的概率越大');
  126. $form->switch('is_guaranteed', '必中')->default(0)->help('开启后,在随机发放时会优先选择');
  127. $form->textarea('extra_data', '额外数据')->help('JSON格式,可存储特定奖励类型的额外参数');
  128. });
  129. $form->display('created_at', '创建时间');
  130. $form->display('updated_at', '更新时间');
  131. });
  132. }
  133. /**
  134. * 复制奖励组
  135. *
  136. * @param int $id
  137. * @param Content $content
  138. * @return Content
  139. */
  140. public function duplicate($id, Content $content)
  141. {
  142. $repository = new GameRewardGroupRepository();
  143. $newGroup = $repository->duplicate($id);
  144. return $content
  145. ->title($this->title())
  146. ->description('复制奖励组')
  147. ->body(admin_success('复制成功', "已成功复制奖励组 [{$newGroup->name}]"))
  148. ->body("<script>setTimeout(function(){ window.location.href = '" . admin_url('game/reward-groups') . "'; }, 2000);</script>");
  149. }
  150. }