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- <?php
- namespace App\Module\AppGame\Handler\Item;
- use App\Module\AppGame\Handler\BaseHandler;
- use App\Module\GameItems\Services\CraftService;
- use Google\Protobuf\Internal\Message;
- use Illuminate\Support\Facades\Log;
- use Uraus\Kku\Request\RequestItemCraft;
- use Uraus\Kku\Response\ResponseItemCraft;
- use Uraus\Kku\Common\RESPONSE_CODE;
- use UCore\Exception\LogicException;
- /**
- * 处理物品合成请求
- */
- class CraftHandler extends BaseHandler
- {
- /**
- * 是否需要登录
- * @var bool
- */
- protected bool $need_login = true;
- /**
- * 处理物品合成请求
- *
- * @param RequestItemCraft $data 物品合成请求数据
- * @return ResponseItemCraft 物品合成响应
- */
- public function handle(Message $data): Message
- {
- // 创建响应对象
- $response = new ResponseItemCraft();
- try {
- // 获取请求参数
- $recipeId = $data->getId();
- $quantity = $data->getNumber();
- $userId = $this->user_id;
- // 设置默认数量
- if ($quantity <= 0) {
- $quantity = 1;
- }
- // 基础参数验证
- if ($recipeId <= 0) {
- throw new LogicException("配方ID无效");
- }
- // 调用合成服务(服务内部会处理事务)
- $result = CraftService::craftItem($userId, $recipeId,$quantity, [
- 'source_type' => 'app_craft',
- 'device_info' => request()->userAgent(),
- 'ip_address' => request()->ip(),
- ]);
- if ($result->error) {
- throw new LogicException("合成失败,请检查材料是否充足或配方是否解锁");
- }
- Log::info('用户物品合成成功', [
- 'user_id' => $userId,
- 'recipe_id' => $recipeId,
- 'quantity' => $quantity,
- 'result' => $result
- ]);
- } catch (\Exception $e) {
- Log::error('物品合成操作异常', [
- 'user_id' => $userId ?? null,
- 'recipe_id' => $recipeId ?? null,
- 'quantity' => $quantity ?? null,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- // 重新抛出异常,交由框架处理
- throw $e;
- }
- return $response;
- }
- }
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