ItemController.php 9.5 KB

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  1. <?php
  2. namespace App\Module\GameItems\AdminControllers;
  3. use App\Module\Game\DCache\ItemJsonConfig;
  4. use App\Module\GameItems\Enums\ITEM_TYPE;
  5. use App\Module\GameItems\Models\ItemCategory;
  6. use App\Module\GameItems\Repositorys\ItemRepository;
  7. use Dcat\Admin\Form;
  8. use Dcat\Admin\Grid;
  9. use Dcat\Admin\Show;
  10. use UCore\DcatAdmin\AdminController;
  11. use Spatie\RouteAttributes\Attributes\Resource;
  12. use Spatie\RouteAttributes\Attributes\Get;
  13. use Illuminate\Support\Facades\Artisan;
  14. use App\Module\GameItems\AdminControllers\Helper\FilterHelper;
  15. use App\Module\GameItems\AdminControllers\Helper\FormHelper;
  16. use App\Module\GameItems\AdminControllers\Helper\GridHelper;
  17. use App\Module\GameItems\AdminControllers\Helper\ShowHelper;
  18. use App\Module\GameItems\AdminControllers\Actions\ChestManageAction;
  19. use App\Module\GameItems\AdminControllers\Actions\DuplicateRowAction;
  20. /**
  21. * 物品管理控制器
  22. *
  23. * @package App\Module\GameItems\AdminControllers
  24. */
  25. #[Resource('game-items', names: 'dcat.admin.game-items')]
  26. class ItemController extends AdminController
  27. {
  28. /**
  29. * 生成物品JSON数据
  30. */
  31. #[Get('game-items/generate-json')]
  32. public function generateJson()
  33. {
  34. $success = ItemJsonConfig::getData([],true);
  35. return response()->json([
  36. 'status' => $success ? 'success' : 'error',
  37. 'message' => $success ? 'JSON生成成功' : 'JSON生成失败'
  38. ]);
  39. }
  40. /**
  41. * 标题
  42. *
  43. * @var string
  44. */
  45. protected $title = '物品管理';
  46. /**
  47. * 列表页
  48. *
  49. * @return Grid
  50. */
  51. protected function grid()
  52. {
  53. return Grid::make(new ItemRepository(['category']), function (Grid $grid) {
  54. $status = \App\Module\GameItems\AdminControllers\Tools\RefreshCheckTool::checkSyncStatus();
  55. if ($status['is_synced']) {
  56. admin_success('JSON配置表状态', $status['message']);
  57. } else {
  58. admin_warning('JSON配置表状态', $status['message']);
  59. }
  60. $grid->tools([
  61. new \App\Module\GameItems\AdminControllers\Tools\RefreshCheckTool($status['should_display']),
  62. new \App\Module\GameItems\AdminControllers\Tools\SyncItemsJsonTool($status['should_display'])
  63. ]);
  64. $helper = new GridHelper($grid, $this);
  65. $grid->column('id', 'ID')->sortable();
  66. $grid->column('name', '名称');
  67. $grid->column('category.name', '分类');
  68. $helper->columnModelCats('type');
  69. $grid->column('is_unique', '单独属性')->bool();
  70. $grid->column('max_stack', '最大堆叠');
  71. $grid->column('tradable', '可交易')->bool();
  72. $grid->column('dismantlable', '可分解')->bool();
  73. $grid->column('default_expire_seconds', '默认过期时间(秒)');
  74. $grid->column('global_expire_at', '全局过期时间');
  75. $grid->column('created_at', '创建时间');
  76. $grid->column('updated_at', '更新时间');
  77. // 添加行操作
  78. $grid->actions(function (Grid\Displayers\Actions $actions) {
  79. $actions->disableDelete();
  80. $actions->append(new \App\Module\GameItems\AdminControllers\Actions\DuplicateRowAction());
  81. // 如果是宝箱类型,添加宝箱管理按钮
  82. $actions->append(new \App\Module\GameItems\AdminControllers\Actions\ChestManageAction());
  83. });
  84. // 筛选
  85. $grid->filter(function ($filter) {
  86. $helper = new FilterHelper($filter, $this);
  87. $helper->equal('id','ID');
  88. $filter->like('name', '名称');
  89. $filter->equal('category_id', '分类')->select(
  90. ItemCategory::pluck('name', 'id')
  91. );
  92. $helper->equalRadioModelCats('type','类型');
  93. $filter->equal('is_unique', '单独属性')->radio([
  94. 1 => '是',
  95. 0 => '否',
  96. ]);
  97. $filter->equal('tradable', '可交易')->radio([
  98. 1 => '是',
  99. 0 => '否',
  100. ]);
  101. $filter->equal('dismantlable', '可分解')->radio([
  102. 1 => '是',
  103. 0 => '否',
  104. ]);
  105. });
  106. return $grid;
  107. });
  108. }
  109. /**
  110. * 详情页
  111. *
  112. * @param mixed $id
  113. * @return Show
  114. */
  115. protected function detail($id)
  116. {
  117. return Show::make($id, new ItemRepository(), function (Show $show) {
  118. $helper = new ShowHelper($show, $this);
  119. $helper->field('id','ID');
  120. $show->field('name', '名称');
  121. $show->field('description', '描述');
  122. $show->field('category.name', '分类');
  123. $helper->fieldModelCats('type');
  124. $show->field('is_unique', '单独属性')->as(function ($isUnique) {
  125. return $isUnique ? '是' : '否';
  126. });
  127. $show->field('max_stack', '最大堆叠');
  128. $show->field('sell_price', '出售价格');
  129. $show->field('tradable', '可交易')->as(function ($tradable) {
  130. return $tradable ? '是' : '否';
  131. });
  132. $show->field('dismantlable', '可分解')->as(function ($dismantlable) {
  133. return $dismantlable ? '是' : '否';
  134. });
  135. $show->field('default_expire_seconds', '默认过期时间(秒)');
  136. $show->field('display_attributes', '显示属性')->json();
  137. $show->field('numeric_attributes', '数值属性')->json();
  138. $show->field('global_expire_at', '全局过期时间');
  139. $show->field('created_at', '创建时间');
  140. $show->field('updated_at', '更新时间');
  141. // 如果是宝箱类型,显示宝箱内容
  142. if ($show->getModel()->type == ITEM_TYPE::CHEST) {
  143. $show->chestContents('宝箱内容', function ($chestContents) {
  144. $chestContents->resource('/admin/game-items-chest-contents');
  145. $chestContents->id('ID');
  146. $chestContents->item()->name('物品名称');
  147. $chestContents->group()->name('物品组名称');
  148. $chestContents->min_quantity('最小数量');
  149. $chestContents->max_quantity('最大数量');
  150. $chestContents->weight('权重');
  151. $chestContents->allow_duplicate('允许重复')->bool();
  152. $chestContents->pity_count('保底次数');
  153. $chestContents->pity_weight_factor('保底权重因子');
  154. });
  155. }
  156. return $show;
  157. });
  158. }
  159. /**
  160. * 表单
  161. *
  162. * @return Form
  163. */
  164. protected function form()
  165. {
  166. return Form::make(new ItemRepository(), function (Form $form) {
  167. $helper = new \App\Module\GameItems\AdminControllers\Helper\FormHelper($form,$this);
  168. $helper->text('name')->required();
  169. $form->textarea('description', '描述');
  170. $form->select('category_id', '分类')
  171. ->options(ItemCategory::pluck('name', 'id'))
  172. ->required();
  173. $helper->selectOptionCast('type','类型');
  174. $form->switch('is_unique', '单独属性')
  175. ->default(false);
  176. $form->number('max_stack', '最大堆叠')
  177. ->default(1)
  178. ->min(1)
  179. ->help('0表示无限堆叠');
  180. $form->number('sell_price', '出售价格')
  181. ->default(0)
  182. ->min(0);
  183. $form->switch('tradable', '可交易')
  184. ->default(true);
  185. $form->switch('dismantlable', '可分解')
  186. ->default(true);
  187. $form->number('default_expire_seconds', '默认过期时间(秒)')
  188. ->default(0)
  189. ->help('0表示永不过期');
  190. $helper->embedsCats('display_attributes', '显示属性')
  191. ->help('用于显示的属性,如:攻击力、防御力等');
  192. $helper->embedsCats('numeric_attributes', '数值属性')
  193. ->help('用于计算的属性,如:宝箱掉落物品数量范围等');
  194. $form->datetime('global_expire_at', '全局过期时间')
  195. ->help('所有该物品的全局过期时间,为空表示永不过期');
  196. // 保存前回调
  197. $form->saving(function (Form $form) {
  198. // 如果是宝箱类型,确保有min_drop_count和max_drop_count属性
  199. if ($form->type == ITEM_TYPE::CHEST) {
  200. $numericAttributes = $form->numeric_attributes ?: [];
  201. if (!isset($numericAttributes['min_drop_count'])) {
  202. $numericAttributes['min_drop_count'] = 1;
  203. }
  204. if (!isset($numericAttributes['max_drop_count'])) {
  205. $numericAttributes['max_drop_count'] = 1;
  206. }
  207. $form->numeric_attributes = $numericAttributes;
  208. }
  209. });
  210. return $form;
  211. });
  212. }
  213. }