ConsumeService.php 20 KB

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  1. <?php
  2. namespace App\Module\Game\Services;
  3. use App\Module\Fund\Logic\User as FundLogic;
  4. use App\Module\Fund\Enums\LOG_TYPE as FUND_LOG_TYPE;
  5. use App\Module\Game\Enums\CONSUME_TYPE;
  6. use App\Module\Game\Models\GameConsumeGroup;
  7. use App\Module\Game\Models\GameConsumeItem;
  8. use App\Module\GameItems\Services\ItemService;
  9. use Illuminate\Support\Facades\DB;
  10. use Illuminate\Support\Facades\Log;
  11. /**
  12. * 消耗服务类
  13. *
  14. * 提供消耗组相关的服务,包括检查用户是否满足消耗条件、执行消耗等功能
  15. */
  16. class ConsumeService
  17. {
  18. /**
  19. * 检查用户是否满足消耗组的条件
  20. *
  21. * @param int $userId 用户ID
  22. * @param string|int $consumeGroupCode 消耗组编码或ID
  23. * @return array 检查结果,包含success字段表示是否满足条件,message字段表示错误信息
  24. */
  25. public static function checkConsume(int $userId, $consumeGroupCode): array
  26. {
  27. try {
  28. // 获取消耗组
  29. $consumeGroup = is_numeric($consumeGroupCode)
  30. ? GameConsumeGroup::find($consumeGroupCode)
  31. : GameConsumeGroup::where('code', $consumeGroupCode)->first();
  32. if (!$consumeGroup) {
  33. return [
  34. 'success' => false,
  35. 'message' => "消耗组不存在: {$consumeGroupCode}"
  36. ];
  37. }
  38. // 获取消耗组中的所有消耗项
  39. $consumeItems = $consumeGroup->consumeItems;
  40. if ($consumeItems->isEmpty()) {
  41. return [
  42. 'success' => true,
  43. 'message' => '消耗组中没有消耗项'
  44. ];
  45. }
  46. // 检查每个消耗项
  47. foreach ($consumeItems as $item) {
  48. $checkResult = self::checkConsumeItem($userId, $item);
  49. if (!$checkResult['success']) {
  50. return $checkResult;
  51. }
  52. }
  53. return [
  54. 'success' => true,
  55. 'message' => '满足所有消耗条件'
  56. ];
  57. } catch (\Exception $e) {
  58. Log::error('检查消耗条件失败', [
  59. 'user_id' => $userId,
  60. 'consume_group' => $consumeGroupCode,
  61. 'error' => $e->getMessage()
  62. ]);
  63. return [
  64. 'success' => false,
  65. 'message' => '检查消耗条件时发生错误: ' . $e->getMessage()
  66. ];
  67. }
  68. }
  69. /**
  70. * 执行消耗
  71. *
  72. * @param int $userId 用户ID
  73. * @param string|int $consumeGroupCode 消耗组编码或ID
  74. * @param string $source 消耗来源
  75. * @param int $sourceId 消耗来源ID
  76. * @return array 执行结果,包含success字段表示是否成功,message字段表示错误信息
  77. */
  78. public static function executeConsume(int $userId, $consumeGroupCode, string $source, int $sourceId = 0): array
  79. {
  80. // 先检查是否满足消耗条件
  81. $checkResult = self::checkConsume($userId, $consumeGroupCode);
  82. if (!$checkResult['success']) {
  83. return $checkResult;
  84. }
  85. try {
  86. // 获取消耗组
  87. $consumeGroup = is_numeric($consumeGroupCode)
  88. ? GameConsumeGroup::find($consumeGroupCode)
  89. : GameConsumeGroup::where('code', $consumeGroupCode)->first();
  90. // 获取消耗组中的所有消耗项
  91. $consumeItems = $consumeGroup->consumeItems;
  92. // 开始事务
  93. DB::beginTransaction();
  94. // 执行每个消耗项
  95. foreach ($consumeItems as $item) {
  96. $consumeResult = self::executeConsumeItem($userId, $item, $source, $sourceId);
  97. if (!$consumeResult['success']) {
  98. DB::rollBack();
  99. return $consumeResult;
  100. }
  101. }
  102. // 提交事务
  103. DB::commit();
  104. return [
  105. 'success' => true,
  106. 'message' => '消耗执行成功',
  107. 'consume_group' => [
  108. 'id' => $consumeGroup->id,
  109. 'code' => $consumeGroup->code,
  110. 'name' => $consumeGroup->name
  111. ]
  112. ];
  113. } catch (\Exception $e) {
  114. // 回滚事务
  115. DB::rollBack();
  116. Log::error('执行消耗失败', [
  117. 'user_id' => $userId,
  118. 'consume_group' => $consumeGroupCode,
  119. 'source' => $source,
  120. 'source_id' => $sourceId,
  121. 'error' => $e->getMessage()
  122. ]);
  123. return [
  124. 'success' => false,
  125. 'message' => '执行消耗时发生错误: ' . $e->getMessage()
  126. ];
  127. }
  128. }
  129. /**
  130. * 检查单个消耗项
  131. *
  132. * @param int $userId 用户ID
  133. * @param GameConsumeItem $consumeItem 消耗项
  134. * @return array 检查结果
  135. */
  136. protected static function checkConsumeItem(int $userId, GameConsumeItem $consumeItem): array
  137. {
  138. switch ($consumeItem->consume_type) {
  139. case CONSUME_TYPE::ITEM->value:
  140. return self::checkItemConsume($userId, $consumeItem);
  141. case CONSUME_TYPE::FUND_CONFIG->value:
  142. return self::checkFundConfigConsume($userId, $consumeItem);
  143. case CONSUME_TYPE::CURRENCY->value:
  144. return self::checkCurrencyConsume($userId, $consumeItem);
  145. default:
  146. return [
  147. 'success' => false,
  148. 'message' => "不支持的消耗类型: {$consumeItem->consume_type}"
  149. ];
  150. }
  151. }
  152. /**
  153. * 执行单个消耗项
  154. *
  155. * @param int $userId 用户ID
  156. * @param GameConsumeItem $consumeItem 消耗项
  157. * @param string $source 消耗来源
  158. * @param int $sourceId 消耗来源ID
  159. * @return array 执行结果
  160. */
  161. protected static function executeConsumeItem(int $userId, GameConsumeItem $consumeItem, string $source, int $sourceId): array
  162. {
  163. switch ($consumeItem->consume_type) {
  164. case CONSUME_TYPE::ITEM->value:
  165. return self::executeItemConsume($userId, $consumeItem, $source, $sourceId);
  166. case CONSUME_TYPE::FUND_CONFIG->value:
  167. return self::executeFundConfigConsume($userId, $consumeItem, $source, $sourceId);
  168. case CONSUME_TYPE::CURRENCY->value:
  169. return self::executeCurrencyConsume($userId, $consumeItem, $source, $sourceId);
  170. default:
  171. return [
  172. 'success' => false,
  173. 'message' => "不支持的消耗类型: {$consumeItem->consume_type}"
  174. ];
  175. }
  176. }
  177. /**
  178. * 检查物品消耗
  179. *
  180. * @param int $userId 用户ID
  181. * @param GameConsumeItem $consumeItem 消耗项
  182. * @return array 检查结果
  183. */
  184. protected static function checkItemConsume(int $userId, GameConsumeItem $consumeItem): array
  185. {
  186. $itemId = $consumeItem->target_id;
  187. $quantity = $consumeItem->quantity;
  188. // 获取用户物品
  189. $userItems = ItemService::getUserItems($userId, ['item_id' => $itemId]);
  190. // 计算用户拥有的物品总数
  191. $totalQuantity = 0;
  192. foreach ($userItems as $userItem) {
  193. $totalQuantity += $userItem->quantity;
  194. }
  195. // 检查数量是否足够
  196. if ($totalQuantity < $quantity) {
  197. return [
  198. 'success' => false,
  199. 'message' => "物品数量不足,需要 {$quantity},实际 {$totalQuantity}",
  200. 'item_id' => $itemId,
  201. 'required' => $quantity,
  202. 'actual' => $totalQuantity
  203. ];
  204. }
  205. return [
  206. 'success' => true,
  207. 'message' => '物品数量足够'
  208. ];
  209. }
  210. /**
  211. * 检查账户种类消耗
  212. *
  213. * 注意:这里的target_id指向fund_config表的id(账户种类ID)
  214. *
  215. * @param int $userId 用户ID
  216. * @param GameConsumeItem $consumeItem 消耗项
  217. * @return array 检查结果
  218. */
  219. protected static function checkFundConfigConsume(int $userId, GameConsumeItem $consumeItem): array
  220. {
  221. $fundConfigId = $consumeItem->target_id;
  222. $amount = $consumeItem->quantity;
  223. // 获取用户账户
  224. $account = FundLogic::get_account($userId, $fundConfigId);
  225. // 检查账户是否存在
  226. if ($account === false) {
  227. return [
  228. 'success' => false,
  229. 'message' => "用户没有该账户种类",
  230. 'fund_config_id' => $fundConfigId
  231. ];
  232. }
  233. // 检查余额是否足够
  234. if ($account->balance < $amount) {
  235. return [
  236. 'success' => false,
  237. 'message' => "账户余额不足,需要 {$amount},实际 {$account->balance}",
  238. 'fund_config_id' => $fundConfigId,
  239. 'required' => $amount,
  240. 'actual' => $account->balance
  241. ];
  242. }
  243. return [
  244. 'success' => true,
  245. 'message' => '账户余额足够'
  246. ];
  247. }
  248. /**
  249. * 检查代币账户消耗
  250. *
  251. * @param int $userId 用户ID
  252. * @param GameConsumeItem $consumeItem 消耗项
  253. * @return array 检查结果
  254. */
  255. protected static function checkFundConsume(int $userId, GameConsumeItem $consumeItem): array
  256. {
  257. $fundId = $consumeItem->target_id;
  258. $amount = $consumeItem->quantity;
  259. try {
  260. // 获取用户代币账户
  261. $fundService = new \App\Module\Fund\Services\FundService($userId, $fundId);
  262. $account = $fundService->getAccount();
  263. // 检查账户是否存在
  264. if (!$account) {
  265. return [
  266. 'success' => false,
  267. 'message' => "用户没有该代币账户",
  268. 'fund_id' => $fundId
  269. ];
  270. }
  271. // 检查余额是否足够
  272. $balance = $account->balance;
  273. if ($balance < $amount) {
  274. return [
  275. 'success' => false,
  276. 'message' => "代币账户余额不足,需要 {$amount},实际 {$balance}",
  277. 'fund_id' => $fundId,
  278. 'required' => $amount,
  279. 'actual' => $balance
  280. ];
  281. }
  282. return [
  283. 'success' => true,
  284. 'message' => '代币账户余额足够'
  285. ];
  286. } catch (\Exception $e) {
  287. return [
  288. 'success' => false,
  289. 'message' => '检查代币账户异常: ' . $e->getMessage(),
  290. 'fund_id' => $fundId
  291. ];
  292. }
  293. }
  294. /**
  295. * 执行物品消耗
  296. *
  297. * @param int $userId 用户ID
  298. * @param GameConsumeItem $consumeItem 消耗项
  299. * @param string $source 消耗来源
  300. * @param int $sourceId 消耗来源ID
  301. * @return array 执行结果
  302. */
  303. protected static function executeItemConsume(int $userId, GameConsumeItem $consumeItem, string $source, int $sourceId): array
  304. {
  305. $itemId = $consumeItem->target_id;
  306. $quantity = $consumeItem->quantity;
  307. // 消耗物品
  308. $result = ItemService::consumeItem($userId, $itemId, null, $quantity, [
  309. 'source_type' => $source,
  310. 'source_id' => $sourceId,
  311. 'details' => [
  312. 'consume_item_id' => $consumeItem->id,
  313. 'consume_group_id' => $consumeItem->group_id
  314. ]
  315. ]);
  316. if (!$result['success']) {
  317. return [
  318. 'success' => false,
  319. 'message' => $result['message'] ?? '物品消耗失败',
  320. 'item_id' => $itemId,
  321. 'quantity' => $quantity
  322. ];
  323. }
  324. return [
  325. 'success' => true,
  326. 'message' => '物品消耗成功',
  327. 'item_id' => $itemId,
  328. 'quantity' => $quantity
  329. ];
  330. }
  331. /**
  332. * 执行账户种类消耗
  333. *
  334. * 注意:这里的target_id指向fund_config表的id(账户种类ID)
  335. *
  336. * @param int $userId 用户ID
  337. * @param GameConsumeItem $consumeItem 消耗项
  338. * @param string $source 消耗来源
  339. * @param int $sourceId 消耗来源ID
  340. * @return array 执行结果
  341. */
  342. protected static function executeFundConfigConsume(int $userId, GameConsumeItem $consumeItem, string $source, int $sourceId): array
  343. {
  344. $fundConfigId = $consumeItem->target_id;
  345. $amount = -$consumeItem->quantity; // 负数表示消耗
  346. // 构建备注
  347. $remark = "消耗组:{$consumeItem->group_id},来源:{$source}";
  348. if ($sourceId > 0) {
  349. $remark .= ",ID:{$sourceId}";
  350. }
  351. // 消耗账户资金
  352. $result = FundLogic::handle(
  353. $userId,
  354. $fundConfigId,
  355. $amount,
  356. FUND_LOG_TYPE::TRADE, // 使用TRADE类型,因为CONSUME可能不存在
  357. $sourceId,
  358. $remark
  359. );
  360. if ($result !== true) {
  361. return [
  362. 'success' => false,
  363. 'message' => is_string($result) ? $result : '账户资金消耗失败',
  364. 'fund_config_id' => $fundConfigId,
  365. 'amount' => abs($amount)
  366. ];
  367. }
  368. return [
  369. 'success' => true,
  370. 'message' => '账户资金消耗成功',
  371. 'fund_config_id' => $fundConfigId,
  372. 'amount' => abs($amount)
  373. ];
  374. }
  375. /**
  376. * 检查币种消耗
  377. *
  378. * 注意:这里的target_id指向fund_currency表的id(币种ID)
  379. * 这个方法会检查用户所有与该币种相关的账户,并计算总余额
  380. *
  381. * @param int $userId 用户ID
  382. * @param GameConsumeItem $consumeItem 消耗项
  383. * @return array 检查结果
  384. */
  385. protected static function checkCurrencyConsume(int $userId, GameConsumeItem $consumeItem): array
  386. {
  387. $currencyId = $consumeItem->target_id;
  388. $amount = $consumeItem->quantity;
  389. try {
  390. // 获取该币种的所有账户种类
  391. $fundConfigs = \App\Module\Fund\Models\FundConfigModel::where('currency_id', $currencyId)->get();
  392. if ($fundConfigs->isEmpty()) {
  393. return [
  394. 'success' => false,
  395. 'message' => "币种不存在或没有关联的账户种类",
  396. 'currency_id' => $currencyId
  397. ];
  398. }
  399. // 获取用户所有与该币种相关的账户
  400. $fundConfigIds = $fundConfigs->pluck('id')->toArray();
  401. $accounts = \App\Module\Fund\Models\FundModel::where('user_id', $userId)
  402. ->whereIn('fund_id', $fundConfigIds)
  403. ->get();
  404. if ($accounts->isEmpty()) {
  405. return [
  406. 'success' => false,
  407. 'message' => "用户没有该币种的账户",
  408. 'currency_id' => $currencyId
  409. ];
  410. }
  411. // 计算总余额
  412. $totalBalance = $accounts->sum('balance');
  413. // 检查余额是否足够
  414. if ($totalBalance < $amount) {
  415. return [
  416. 'success' => false,
  417. 'message' => "币种总余额不足,需要 {$amount},实际 {$totalBalance}",
  418. 'currency_id' => $currencyId,
  419. 'required' => $amount,
  420. 'actual' => $totalBalance
  421. ];
  422. }
  423. return [
  424. 'success' => true,
  425. 'message' => '币种总余额足够',
  426. 'accounts' => $accounts->toArray()
  427. ];
  428. } catch (\Exception $e) {
  429. return [
  430. 'success' => false,
  431. 'message' => '检查币种消耗异常: ' . $e->getMessage(),
  432. 'currency_id' => $currencyId
  433. ];
  434. }
  435. }
  436. /**
  437. * 执行币种消耗
  438. *
  439. * 注意:这里的target_id指向fund_currency表的id(币种ID)
  440. * 这个方法会优先从用户的可用账户中扣除,如果不足则依次从其他账户扣除
  441. *
  442. * @param int $userId 用户ID
  443. * @param GameConsumeItem $consumeItem 消耗项
  444. * @param string $source 消耗来源
  445. * @param int $sourceId 消耗来源ID
  446. * @return array 执行结果
  447. */
  448. protected static function executeCurrencyConsume(int $userId, GameConsumeItem $consumeItem, string $source, int $sourceId): array
  449. {
  450. // todo 需要优化,迁移到Fund中
  451. $currencyId = $consumeItem->target_id;
  452. $amountToConsume = $consumeItem->quantity;
  453. try {
  454. // 先检查是否有足够的余额
  455. $checkResult = self::checkCurrencyConsume($userId, $consumeItem);
  456. if (!$checkResult['success']) {
  457. return $checkResult;
  458. }
  459. // 获取该币种的所有账户种类
  460. $fundConfigs = \App\Module\Fund\Models\FundConfigModel::where('currency_id', $currencyId)->get();
  461. $fundConfigIds = $fundConfigs->pluck('id')->toArray();
  462. // 获取用户所有与该币种相关的账户
  463. $accounts = \App\Module\Fund\Models\FundModel::where('user_id', $userId)
  464. ->whereIn('fund_id', $fundConfigIds)
  465. ->orderBy('fund_id') // 按账户种类ID排序,通常可用账户ID较小
  466. ->get();
  467. // 开始事务
  468. \Illuminate\Support\Facades\DB::beginTransaction();
  469. $remainingAmount = $amountToConsume;
  470. $consumedAccounts = [];
  471. // 依次从各个账户中扣除
  472. foreach ($accounts as $account) {
  473. if ($remainingAmount <= 0) {
  474. break;
  475. }
  476. $accountBalance = $account->balance;
  477. $amountToDeduct = min($accountBalance, $remainingAmount);
  478. if ($amountToDeduct > 0) {
  479. // 构建备注
  480. $remark = "币种消耗:{$currencyId},消耗组:{$consumeItem->group_id},来源:{$source}";
  481. if ($sourceId > 0) {
  482. $remark .= ",ID:{$sourceId}";
  483. }
  484. // 从当前账户扣除
  485. $result = FundLogic::handle(
  486. $userId,
  487. $account->fund_id->value,
  488. -$amountToDeduct, // 负数表示消耗
  489. FUND_LOG_TYPE::TRADE,
  490. $sourceId,
  491. $remark
  492. );
  493. if ($result !== true) {
  494. \Illuminate\Support\Facades\DB::rollBack();
  495. return [
  496. 'success' => false,
  497. 'message' => is_string($result) ? $result : "从账户 {$account->fund_id} 扣除失败",
  498. 'currency_id' => $currencyId,
  499. 'fund_config_id' => $account->fund_id,
  500. 'amount' => $amountToDeduct
  501. ];
  502. }
  503. $consumedAccounts[] = [
  504. 'fund_config_id' => $account->fund_id,
  505. 'amount' => $amountToDeduct
  506. ];
  507. $remainingAmount -= $amountToDeduct;
  508. }
  509. }
  510. // 提交事务
  511. \Illuminate\Support\Facades\DB::commit();
  512. return [
  513. 'success' => true,
  514. 'message' => '币种消耗成功',
  515. 'currency_id' => $currencyId,
  516. 'amount' => $amountToConsume,
  517. 'consumed_accounts' => $consumedAccounts
  518. ];
  519. } catch (\Exception $e) {
  520. // 回滚事务
  521. if (\Illuminate\Support\Facades\DB::transactionLevel() > 0) {
  522. \Illuminate\Support\Facades\DB::rollBack();
  523. }
  524. return [
  525. 'success' => false,
  526. 'message' => '币种消耗异常: ' . $e->getMessage(),
  527. 'currency_id' => $currencyId,
  528. 'amount' => $amountToConsume
  529. ];
  530. }
  531. }
  532. }