GenerateDisastersCommand.php 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160
  1. <?php
  2. namespace App\Module\Farm\Commands;
  3. use App\Module\Farm\Enums\BUFF_TYPE;
  4. use App\Module\Farm\Enums\DISASTER_TYPE;
  5. use App\Module\Farm\Enums\GROWTH_STAGE;
  6. use App\Module\Farm\Enums\LAND_STATUS;
  7. use App\Module\Farm\Events\DisasterGeneratedEvent;
  8. use App\Module\Farm\Models\FarmCrop;
  9. use App\Module\Farm\Models\FarmGodBuff;
  10. use App\Module\Farm\Services\DisasterService;
  11. use Illuminate\Console\Command;
  12. use Illuminate\Support\Facades\Log;
  13. /**
  14. * 生成灾害命令
  15. */
  16. class GenerateDisastersCommand extends Command
  17. {
  18. /**
  19. * 命令名称
  20. *
  21. * @var string
  22. */
  23. protected $signature = 'farm:generate-disasters';
  24. /**
  25. * 命令描述
  26. *
  27. * @var string
  28. */
  29. protected $description = '随机生成作物灾害';
  30. /**
  31. * 执行命令
  32. *
  33. * @return int
  34. */
  35. public function handle()
  36. {
  37. $this->info('开始生成作物灾害...');
  38. try {
  39. // 获取处于发芽期或生长期的作物
  40. $crops = FarmCrop::whereIn('growth_stage', [GROWTH_STAGE::SPROUT, GROWTH_STAGE::GROWTH])
  41. ->get();
  42. $this->info("找到 {$crops->count()} 个可能受灾的作物");
  43. $generatedCount = 0;
  44. foreach ($crops as $crop) {
  45. $userId = $crop->user_id;
  46. $land = $crop->land;
  47. $seed = $crop->seed;
  48. // 跳过已经有灾害的土地
  49. if ($land->status === LAND_STATUS::DISASTER) {
  50. continue;
  51. }
  52. // 获取种子的灾害抵抗属性
  53. $disasterResistance = $seed->disaster_resistance ?? [];
  54. // 获取土地的灾害抵抗属性
  55. $landDisasterResistance = $land->landType->disaster_resistance ?? 0;
  56. // 检查用户是否有有效的神灵加持
  57. $activeBuffs = FarmGodBuff::where('user_id', $userId)
  58. ->where('expire_time', '>', now())
  59. ->pluck('buff_type')
  60. ->toArray();
  61. // 灾害类型及其基础概率
  62. $disasterTypes = DisasterService::getAllDisasters();
  63. // 随机选择一种灾害类型
  64. $randomDisasterType = array_rand($disasterTypes);
  65. $baseProb = $disasterTypes[$randomDisasterType];
  66. // 计算最终概率,考虑种子抵抗、土地抵抗和神灵加持
  67. $seedResistance = $disasterResistance[$this->getDisasterKey($randomDisasterType)] ?? 0;
  68. $finalProb = $baseProb - $seedResistance - $landDisasterResistance;
  69. // 如果有对应的神灵加持,则不生成该类型的灾害
  70. $buffType = DISASTER_TYPE::getPreventBuffType($randomDisasterType);
  71. if ($buffType && in_array($buffType, $activeBuffs)) {
  72. $finalProb = 0;
  73. }
  74. // 确保概率在有效范围内
  75. $finalProb = max(0, min(1, $finalProb));
  76. // 随机决定是否生成灾害
  77. if (mt_rand(1, 100) <= $finalProb * 100) {
  78. // 生成灾害
  79. $disasterInfo = [
  80. 'type' => $randomDisasterType,
  81. 'generated_at' => now()->toDateTimeString(),
  82. 'status' => 'active'
  83. ];
  84. // 更新作物灾害信息
  85. $disasters = $crop->disasters ?? [];
  86. $disasters[] = $disasterInfo;
  87. $crop->disasters = $disasters;
  88. // 更新土地状态为灾害
  89. $land->status = LAND_STATUS::DISASTER;
  90. // 保存更改
  91. $crop->save();
  92. $land->save();
  93. // 触发灾害生成事件
  94. event(new DisasterGeneratedEvent($userId, $crop, $randomDisasterType, $disasterInfo));
  95. $generatedCount++;
  96. $this->info("作物 ID: {$crop->id}, 用户 ID: {$userId}, 灾害类型: {$randomDisasterType}");
  97. }
  98. }
  99. $this->info("成功生成 {$generatedCount} 个作物灾害");
  100. Log::info('作物灾害生成成功', [
  101. 'total' => $crops->count(),
  102. 'generated' => $generatedCount
  103. ]);
  104. return 0;
  105. } catch (\Exception $e) {
  106. $this->error('作物灾害生成失败: ' . $e->getMessage());
  107. Log::error('作物灾害生成失败', [
  108. 'error' => $e->getMessage(),
  109. 'trace' => $e->getTraceAsString()
  110. ]);
  111. return 1;
  112. }
  113. }
  114. /**
  115. * 获取灾害类型对应的键名
  116. *
  117. * @param int $disasterType
  118. * @return string
  119. */
  120. private function getDisasterKey(int $disasterType): string
  121. {
  122. $keys = [
  123. DISASTER_TYPE::DROUGHT => 'drought',
  124. DISASTER_TYPE::PEST => 'pest',
  125. DISASTER_TYPE::WEED => 'weed',
  126. ];
  127. return $keys[$disasterType] ?? '';
  128. }
  129. }