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- <?php
- namespace App\Module\Farm\Logics;
- use App\Module\Farm\Dtos\DisasterInfoDto;
- use App\Module\Farm\Enums\DISASTER_TYPE;
- use App\Module\Farm\Enums\GROWTH_STAGE;
- use App\Module\Farm\Enums\LAND_STATUS;
- use App\Module\Farm\Events\DisasterGeneratedEvent;
- use App\Module\Farm\Models\FarmCrop;
- use App\Module\Farm\Models\FarmGodBuff;
- use App\Module\Farm\Models\FarmLand;
- use App\Module\Farm\Services\DisasterService;
- use Illuminate\Support\Collection;
- use Illuminate\Support\Facades\Log;
- /**
- * 灾害管理逻辑
- */
- class DisasterLogic
- {
- /**
- * 获取作物的灾害信息
- *
- * @param int $cropId
- * @return Collection
- */
- public function getCropDisasters(int $cropId): Collection
- {
- try {
- $crop = FarmCrop::find($cropId);
- if (!$crop || empty($crop->disasters)) {
- return collect();
- }
- $disasters = collect($crop->disasters);
- return $disasters->map(function ($disaster) {
- return DisasterInfoDto::fromArray($disaster);
- });
- } catch (\Exception $e) {
- Log::error('获取作物灾害信息失败', [
- 'crop_id' => $cropId,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- return collect();
- }
- }
- /**
- * 获取作物的活跃灾害
- *
- * @param int $cropId
- * @return Collection
- */
- public function getActiveDisasters(int $cropId): Collection
- {
- try {
- $crop = FarmCrop::find($cropId);
- if (!$crop || empty($crop->disasters)) {
- return collect();
- }
- $disasters = collect($crop->disasters)->filter(function ($disaster) {
- return ($disaster['status'] ?? '') === 'active';
- });
- return $disasters->map(function ($disaster) {
- return DisasterInfoDto::fromArray($disaster);
- });
- } catch (\Exception $e) {
- Log::error('获取作物活跃灾害失败', [
- 'crop_id' => $cropId,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- return collect();
- }
- }
- /**
- * 生成灾害
- *
- * @param int $cropId
- * @return DisasterInfoDto|null
- */
- public function generateDisaster(int $cropId): ?DisasterInfoDto
- {
- try {
- $crop = FarmCrop::find($cropId);
- if (!$crop) {
- throw new \Exception('作物不存在');
- }
- /**
- * @var FarmLand $land
- */
- $land = $crop->land;
- if (!$land) {
- throw new \Exception('土地不存在');
- }
- // 只在发芽期和生长期生成灾害
- if (!in_array($crop->growth_stage, [ GROWTH_STAGE::SPROUT, GROWTH_STAGE::GROWTH ])) {
- return null;
- }
- // 跳过已经有灾害的土地
- if ($land->status === LAND_STATUS::DISASTER) {
- return null;
- }
- $userId = $crop->user_id;
- $seed = $crop->seed;
- // 获取种子的灾害抵抗属性
- $disasterResistance = $seed->disaster_resistance ?? [];
- // 获取土地的灾害抵抗属性(数据库存储百分比,需要除以100转换为小数)
- $landDisasterResistance = ($land->landType->disaster_resistance ?? 0) / 100;
- // 检查用户是否有有效的神灵加持
- $activeBuffs = FarmGodBuff::where('user_id', $userId)
- ->where('expire_time', '>', now())
- ->pluck('buff_type')
- ->toArray();
- // 尝试生成灾害(支持多种灾害)
- $disasterInfos = $this->tryGenerateDisasterForCrop($crop, $disasterResistance, $landDisasterResistance, $activeBuffs);
- if (!empty($disasterInfos)) {
- $disasterDtos = $this->applyDisastersToCrop($crop, $disasterInfos);
- Log::info('灾害生成成功', [
- 'user_id' => $userId,
- 'crop_id' => $crop->id,
- 'land_id' => $land->id,
- 'disaster_count' => count($disasterInfos),
- 'disaster_types' => array_column($disasterInfos, 'type')
- ]);
- return $disasterDtos[0] ?? null; // 返回第一个灾害信息保持兼容性
- }
- return null;
- } catch (\Exception $e) {
- Log::error('灾害生成失败', [
- 'crop_id' => $cropId,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- return null;
- }
- }
- /**
- * 尝试为作物生成灾害(支持多种灾害同时发生)
- *
- * @param FarmCrop $crop
- * @param mixed $disasterResistance
- * @param float $landDisasterResistance
- * @param array $activeBuffs
- * @return array 生成的灾害信息数组
- */
- private function tryGenerateDisasterForCrop(FarmCrop $crop, $disasterResistance, float $landDisasterResistance, array $activeBuffs): array
- {
- // 灾害类型及其基础概率
- $disasterTypes = DisasterService::getRate();
- $generatedDisasters = [];
- // 对每种灾害类型都进行判定
- foreach ($disasterTypes as $disasterType => $baseProb) {
- // 计算最终概率,考虑种子抵抗、土地抵抗和神灵加持
- $seedResistance = 0;
- if ($disasterResistance) {
- if (is_object($disasterResistance) && method_exists($disasterResistance, 'getResistance')) {
- // 如果是 DisasterResistanceCast 对象(数据库存储百分比,需要除以100转换为小数)
- $seedResistance = $disasterResistance->getResistance($disasterType) / 100;
- } elseif (is_array($disasterResistance)) {
- // 如果是数组格式(数据库存储百分比,需要除以100转换为小数)
- $seedResistance = ($disasterResistance[DisasterService::getDisasterKey($disasterType)] ?? 0) / 100;
- }
- }
- $finalProb = $baseProb - $seedResistance - $landDisasterResistance;
- // 如果有对应的神灵加持,则不生成该类型的灾害
- $buffType = DISASTER_TYPE::getPreventBuffType($disasterType);
- $hasGodBuff = $buffType && in_array($buffType, $activeBuffs);
- if ($hasGodBuff) {
- $finalProb = 0;
- }
- // 确保概率在有效范围内
- $finalProb = max(0, min(1, $finalProb));
- // 生成随机数
- $randomNumber = mt_rand(1, 100);
- $threshold = $finalProb * 100;
- // 详细的debug日志
- Log::debug('灾害生成详细信息', [
- 'crop_id' => $crop->id,
- 'user_id' => $crop->user_id,
- 'growth_stage' => $crop->growth_stage->valueInt(),
- 'disaster_type' => $disasterType,
- 'disaster_type_name' => DISASTER_TYPE::getName($disasterType),
- 'base_probability' => $baseProb,
- 'seed_resistance' => $seedResistance,
- 'land_resistance' => $landDisasterResistance,
- 'active_buffs' => $activeBuffs,
- 'god_buff_type' => $buffType,
- 'has_god_buff' => $hasGodBuff,
- 'final_probability' => $finalProb,
- 'threshold' => $threshold,
- 'random_number' => $randomNumber,
- 'will_generate' => $randomNumber <= $threshold,
- 'disaster_resistance_type' => is_object($disasterResistance) ? get_class($disasterResistance) : gettype($disasterResistance),
- 'disaster_resistance_raw' => is_object($disasterResistance) ? 'object' : $disasterResistance
- ]);
- // 随机决定是否生成该类型灾害
- if ($randomNumber <= $threshold) {
- $disasterInfo = [
- 'type' => $disasterType,
- 'generated_ts' => now()->toDateTimeString(),
- 'status' => 'active'
- ];
- $generatedDisasters[] = $disasterInfo;
- Log::debug('灾害生成成功', [
- 'crop_id' => $crop->id,
- 'disaster_type' => $disasterType,
- 'disaster_type_name' => DISASTER_TYPE::getName($disasterType),
- 'final_probability' => $finalProb
- ]);
- } else {
- Log::info('灾害未生成', [
- 'crop_id' => $crop->id,
- 'disaster_type' => $disasterType,
- 'disaster_type_name' => DISASTER_TYPE::getName($disasterType),
- 'reason' => '随机数超过阈值',
- 'random_number' => $randomNumber,
- 'threshold' => $threshold,
- 'final_probability' => $finalProb
- ]);
- }
- }
- return $generatedDisasters;
- }
- /**
- * 将多个灾害应用到作物上
- *
- * @param FarmCrop $crop
- * @param array $disasterInfos
- * @return array
- */
- private function applyDisastersToCrop(FarmCrop $crop, array $disasterInfos): array
- {
- if (empty($disasterInfos)) {
- return [];
- }
- // 更新作物灾害信息
- $disasters = $crop->disasters ?? [];
- $disasters = array_merge($disasters, $disasterInfos);
- $crop->disasters = $disasters;
- // 更新土地状态为灾害
- $land = $crop->land;
- $land->status = LAND_STATUS::DISASTER;
- // 保存更改
- $crop->save();
- $land->save();
- // 触发灾害生成事件
- $disasterDtos = [];
- foreach ($disasterInfos as $disasterInfo) {
- event(new DisasterGeneratedEvent($crop->user_id, $crop, $disasterInfo['type'], $disasterInfo));
- $disasterDtos[] = DisasterInfoDto::fromArray($disasterInfo);
- }
- return $disasterDtos;
- }
- /**
- * 批量获取需要检查灾害的作物并处理
- *
- * @param int|null $checkIntervalMinutes 检查间隔(分钟)
- * @return array 生成结果统计
- */
- public function generateDisasterBatchs(?int $checkIntervalMinutes = null): array
- {
- if ($checkIntervalMinutes === null) {
- $checkIntervalMinutes = DisasterService::getCheckInterval();
- }
- $checkTime = now()->subMinutes($checkIntervalMinutes);
- // 获取需要检查灾害的作物:
- // 1. 必须在发芽期或生长期
- // 2. 当前阶段可以产生灾害 (can_disaster = 1)
- // 3. 满足时间检查条件(首次检查或超过检查间隔)
- $crops = FarmCrop::whereIn('growth_stage', [GROWTH_STAGE::SPROUT, GROWTH_STAGE::GROWTH])
- ->where('can_disaster', true)
- ->where(function ($query) use ($checkTime) {
- $query->whereNull('last_disaster_check_time')
- ->orWhere('last_disaster_check_time', '<', $checkTime);
- })
- ->with(['land.landType', 'seed', 'user.buffs' => function ($query) {
- $query->where('expire_time', '>', now());
- }])
- ->get();
- $totalCount = $crops->count();
- $generatedCount = 0;
- $skippedCount = 0;
- foreach ($crops as $crop) {
- $result = $this->generateDisasters($crop);
- if ($result === 'generated') {
- $generatedCount++;
- } elseif ($result === 'skipped') {
- $skippedCount++;
- }
- }
- return [
- 'total' => $totalCount,
- 'generated' => $generatedCount,
- 'skipped' => $skippedCount
- ];
- }
- /**
- * 为单个作物生成灾害
- *
- * @param FarmCrop $crop
- * @return string 处理结果:'generated', 'skipped', 'failed'
- */
- public function generateDisasters(FarmCrop $crop): string
- {
- try {
- // 更新检查时间
- $crop->last_disaster_check_time = now();
- // 跳过已经有灾害的土地
- if ($crop->land->status === LAND_STATUS::DISASTER) {
- $crop->save(); // 仍需更新检查时间
- return 'skipped';
- }
- // 获取相关数据
- $disasterResistance = $crop->seed->disaster_resistance ?? null;
- $landDisasterResistance = ($crop->land->landType->disaster_resistance ?? 0) / 100; // 数据库存储百分比,需要除以100
- $activeBuffs = $crop->user->buffs->pluck('buff_type')->toArray();
- // 尝试生成灾害(支持多种灾害)
- $disasterInfos = $this->tryGenerateDisasterForCrop($crop, $disasterResistance, $landDisasterResistance, $activeBuffs);
- if (!empty($disasterInfos)) {
- // 应用灾害到作物
- $this->applyDisastersToCrop($crop, $disasterInfos);
- // 生成灾害后,设置当前阶段不能再产生灾害
- $crop->can_disaster = false;
- $crop->save();
- Log::info('单个作物灾害生成成功', [
- 'crop_id' => $crop->id,
- 'user_id' => $crop->user_id,
- 'disaster_count' => count($disasterInfos),
- 'disaster_types' => array_column($disasterInfos, 'type')
- ]);
- return 'generated';
- } else {
- // 没有生成灾害,但需要保存检查时间
- $crop->save();
- return 'checked';
- }
- } catch (\Exception $e) {
- Log::error('单个作物灾害生成失败', [
- 'crop_id' => $crop->id,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- return 'failed';
- }
- }
- /**
- * 批量检查并生成灾害(兼容性方法)
- *
- * @param int|null $checkIntervalMinutes 检查间隔(分钟)
- * @return array 生成结果统计
- */
- public function batchGenerateDisasters(?int $checkIntervalMinutes = null): array
- {
- return $this->generateDisasterBatchs($checkIntervalMinutes);
- }
- }
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