TaskRewardGroupService.php 8.3 KB

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  1. <?php
  2. namespace App\Module\Task\Services;
  3. use App\Module\Game\Services\RewardGroupService;
  4. use App\Module\Game\Services\RewardService;
  5. use App\Module\Task\Models\Task;
  6. use App\Module\Task\Models\TaskRewardLog;
  7. use Illuminate\Support\Facades\DB;
  8. use Illuminate\Support\Facades\Log;
  9. /**
  10. * 任务奖励组服务类
  11. *
  12. * 提供任务奖励组相关的服务,包括获取任务奖励、发放任务奖励等功能
  13. */
  14. class TaskRewardGroupService
  15. {
  16. /**
  17. * 获取任务奖励
  18. *
  19. * @param int $taskId 任务ID
  20. * @return array 奖励列表
  21. */
  22. public static function getTaskRewards(int $taskId): array
  23. {
  24. try {
  25. $task = Task::find($taskId);
  26. if (!$task) {
  27. return [];
  28. }
  29. // 如果任务关联了奖励组,则使用奖励组服务获取奖励
  30. if ($task->reward_group_id) {
  31. return RewardGroupService::getRewardItems($task->reward_group_id);
  32. }
  33. // 否则使用旧版本的奖励(已废弃)
  34. $rewards = [];
  35. foreach ($task->rewards as $reward) {
  36. $rewards[] = [
  37. 'id' => $reward->id,
  38. 'type' => $reward->reward_type,
  39. 'target_id' => $reward->reward_param2,
  40. 'quantity' => $reward->quantity,
  41. 'extra_data' => $reward->extra_data,
  42. ];
  43. }
  44. return $rewards;
  45. } catch (\Exception $e) {
  46. Log::error('获取任务奖励失败', [
  47. 'task_id' => $taskId,
  48. 'error' => $e->getMessage()
  49. ]);
  50. return [];
  51. }
  52. }
  53. /**
  54. * 发放任务奖励
  55. *
  56. * @param int $userId 用户ID
  57. * @param int $taskId 任务ID
  58. * @param int $userTaskId 用户任务ID
  59. * @param string $ipAddress IP地址
  60. * @param string $deviceInfo 设备信息
  61. * @return array 发放结果
  62. */
  63. public static function distributeRewards(
  64. int $userId,
  65. int $taskId,
  66. int $userTaskId,
  67. string $ipAddress = '',
  68. string $deviceInfo = ''
  69. ): array {
  70. try {
  71. // 开始事务
  72. DB::beginTransaction();
  73. $task = Task::find($taskId);
  74. if (!$task) {
  75. throw new \Exception('任务不存在');
  76. }
  77. // 如果任务关联了奖励组,则使用奖励组服务发放奖励
  78. if ($task->reward_group_id) {
  79. $result = RewardService::grantReward($userId, $task->reward_group_id, 'task', $taskId);
  80. // 记录奖励发放日志
  81. TaskRewardLog::create([
  82. 'user_id' => $userId,
  83. 'task_id' => $taskId,
  84. 'user_task_id' => $userTaskId,
  85. 'rewards' => $result->rewardItems,
  86. 'rewarded_at' => now(),
  87. 'ip_address' => $ipAddress,
  88. 'device_info' => $deviceInfo,
  89. ]);
  90. DB::commit();
  91. return [
  92. 'success' => $result->success,
  93. 'message' => $result->message,
  94. 'rewards' => $result->rewardItems,
  95. ];
  96. }
  97. // 否则使用旧版本的奖励发放逻辑(已废弃)
  98. $rewardService = new TaskRewardService();
  99. $result = $rewardService->distributeRewards($userId, $taskId, $userTaskId);
  100. DB::commit();
  101. return $result;
  102. } catch (\Exception $e) {
  103. DB::rollBack();
  104. Log::error('发放任务奖励失败', [
  105. 'user_id' => $userId,
  106. 'task_id' => $taskId,
  107. 'user_task_id' => $userTaskId,
  108. 'error' => $e->getMessage(),
  109. 'trace' => $e->getTraceAsString()
  110. ]);
  111. return [
  112. 'success' => false,
  113. 'message' => '发放奖励失败: ' . $e->getMessage(),
  114. 'rewards' => [],
  115. ];
  116. }
  117. }
  118. /**
  119. * 迁移任务奖励到奖励组
  120. *
  121. * 将旧版本的任务奖励迁移到奖励组
  122. *
  123. * @param int $taskId 任务ID
  124. * @return array 迁移结果
  125. */
  126. public static function migrateTaskRewardsToRewardGroup(int $taskId): array
  127. {
  128. try {
  129. // 开始事务
  130. DB::beginTransaction();
  131. $task = Task::with('rewards')->find($taskId);
  132. if (!$task) {
  133. throw new \Exception('任务不存在');
  134. }
  135. // 如果任务已经关联了奖励组,则跳过
  136. if ($task->reward_group_id) {
  137. return [
  138. 'success' => true,
  139. 'message' => '任务已关联奖励组,无需迁移',
  140. 'reward_group_id' => $task->reward_group_id,
  141. ];
  142. }
  143. // 如果任务没有奖励,则跳过
  144. if ($task->rewards->isEmpty()) {
  145. return [
  146. 'success' => true,
  147. 'message' => '任务没有奖励,无需迁移',
  148. 'reward_group_id' => null,
  149. ];
  150. }
  151. // 创建奖励组
  152. $rewardGroup = \App\Module\Game\Models\GameRewardGroup::create([
  153. 'name' => "任务奖励: {$task->name}",
  154. 'code' => "task_reward_{$task->id}_" . time(),
  155. 'description' => "任务 {$task->name} 的奖励",
  156. 'is_random' => false,
  157. 'random_count' => 0,
  158. ]);
  159. // 创建奖励项
  160. foreach ($task->rewards as $reward) {
  161. // 根据任务奖励类型映射到奖励组的奖励类型
  162. $rewardType = self::mapRewardType($reward->reward_type);
  163. $targetId = (int)$reward->reward_param2;
  164. \App\Module\Game\Models\GameRewardItem::create([
  165. 'group_id' => $rewardGroup->id,
  166. 'reward_type' => $rewardType,
  167. 'target_id' => $targetId,
  168. 'param1' => 0,
  169. 'param2' => 0,
  170. 'quantity' => $reward->quantity,
  171. 'weight' => 1.0,
  172. 'is_guaranteed' => true,
  173. 'extra_data' => $reward->extra_data,
  174. ]);
  175. }
  176. // 更新任务,关联到新创建的奖励组
  177. $task->reward_group_id = $rewardGroup->id;
  178. $task->save();
  179. DB::commit();
  180. return [
  181. 'success' => true,
  182. 'message' => '任务奖励迁移成功',
  183. 'reward_group_id' => $rewardGroup->id,
  184. ];
  185. } catch (\Exception $e) {
  186. DB::rollBack();
  187. Log::error('迁移任务奖励到奖励组失败', [
  188. 'task_id' => $taskId,
  189. 'error' => $e->getMessage(),
  190. 'trace' => $e->getTraceAsString()
  191. ]);
  192. return [
  193. 'success' => false,
  194. 'message' => '迁移任务奖励失败: ' . $e->getMessage(),
  195. 'reward_group_id' => null,
  196. ];
  197. }
  198. }
  199. /**
  200. * 映射任务奖励类型到奖励组的奖励类型
  201. *
  202. * @param string $taskRewardType 任务奖励类型
  203. * @return int 奖励组的奖励类型
  204. */
  205. private static function mapRewardType(string $taskRewardType): int
  206. {
  207. switch ($taskRewardType) {
  208. case 'item':
  209. return \App\Module\Game\Enums\REWARD_TYPE::ITEM->value;
  210. case 'currency':
  211. return \App\Module\Game\Enums\REWARD_TYPE::CURRENCY->value;
  212. case 'pet':
  213. return \App\Module\Game\Enums\REWARD_TYPE::PET_EXP->value;
  214. case 'pet_item':
  215. return \App\Module\Game\Enums\REWARD_TYPE::ITEM->value;
  216. default:
  217. return \App\Module\Game\Enums\REWARD_TYPE::OTHER->value;
  218. }
  219. }
  220. }