test_safe_unfreeze_correct_logic.php 6.6 KB

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  1. <?php
  2. /**
  3. * 手动测试脚本:验证修正后的安全解冻逻辑
  4. *
  5. * 测试安全解冻不再"补足到目标堆",而是直接解冻
  6. */
  7. require_once __DIR__ . '/../vendor/autoload.php';
  8. use App\Module\GameItems\Services\ItemService;
  9. use App\Module\GameItems\Enums\FREEZE_REASON_TYPE;
  10. use Illuminate\Support\Facades\DB;
  11. // 启动Laravel应用
  12. $app = require_once __DIR__ . '/../bootstrap/app.php';
  13. $app->make(Illuminate\Contracts\Console\Kernel::class)->bootstrap();
  14. echo "=== 安全解冻正确逻辑验证测试 ===\n\n";
  15. try {
  16. DB::beginTransaction();
  17. $userId = 1001;
  18. $itemId = 1;
  19. echo "1. 准备测试数据\n";
  20. // 添加物品
  21. $addResult = ItemService::addItem($userId, $itemId, 200);
  22. echo " 添加200个物品成功\n";
  23. // 冻结第一批物品(目标解冻堆)
  24. $freezeResult1 = ItemService::freezeItem(
  25. $userId,
  26. $itemId,
  27. null,
  28. 100,
  29. FREEZE_REASON_TYPE::TRADE_ORDER->value,
  30. [
  31. 'source_id' => 12345,
  32. 'source_type' => 'test_order_1',
  33. 'operator_id' => 1
  34. ]
  35. );
  36. $freezeLogId1 = $freezeResult1['frozen_items'][0]['freeze_log_id'];
  37. echo " 冻结100个物品成功,日志ID: {$freezeLogId1}\n";
  38. // 冻结第二批物品(补足来源)
  39. $freezeResult2 = ItemService::freezeItem(
  40. $userId,
  41. $itemId,
  42. null,
  43. 60,
  44. FREEZE_REASON_TYPE::TRADE_ORDER->value,
  45. [
  46. 'source_id' => 12346,
  47. 'source_type' => 'test_order_2',
  48. 'operator_id' => 1
  49. ]
  50. );
  51. $freezeLogId2 = $freezeResult2['frozen_items'][0]['freeze_log_id'];
  52. echo " 冻结60个物品成功,日志ID: {$freezeLogId2}\n";
  53. echo "\n2. 部分消耗目标冻结堆\n";
  54. // 消耗目标冻结堆的60个,剩余40个
  55. $consumeResult = ItemService::consumeItem(
  56. $userId,
  57. $itemId,
  58. null,
  59. 60,
  60. [
  61. 'include_frozen' => true,
  62. 'source_type' => 'test_consume',
  63. 'source_id' => 67890
  64. ]
  65. );
  66. echo " 消耗60个冻结物品成功\n";
  67. // 检查消耗后状态
  68. echo "\n3. 检查消耗后的物品状态\n";
  69. $userItems = DB::table('item_users')
  70. ->where('user_id', $userId)
  71. ->where('item_id', $itemId)
  72. ->get();
  73. foreach ($userItems as $item) {
  74. $frozenStatus = $item->is_frozen ? '冻结' : '可用';
  75. $freezeLogId = $item->frozen_log_id ?? 'N/A';
  76. echo " 物品堆ID: {$item->id}, 数量: {$item->quantity}, 状态: {$frozenStatus}, 冻结日志: {$freezeLogId}\n";
  77. }
  78. // 现在状态应该是:
  79. // - 目标冻结堆:40个(100-60)
  80. // - 补足来源堆:60个
  81. // - 可用物品:40个
  82. echo "\n4. 执行安全解冻\n";
  83. try {
  84. $safeUnfreezeResult = ItemService::safeUnfreezeItem($freezeLogId1);
  85. echo " 安全解冻成功: " . json_encode($safeUnfreezeResult, JSON_UNESCAPED_UNICODE) . "\n";
  86. $totalUnfrozen = $safeUnfreezeResult['unfrozen_quantity'];
  87. $targetUnfrozen = $safeUnfreezeResult['target_unfrozen_quantity'];
  88. $compensated = $safeUnfreezeResult['shortage_compensated'];
  89. echo " 总解冻数量: {$totalUnfrozen}\n";
  90. echo " 目标堆解冻: {$targetUnfrozen}\n";
  91. echo " 补足数量: {$compensated}\n";
  92. // 验证逻辑
  93. if ($totalUnfrozen == 100) {
  94. echo " ✅ 总解冻数量正确:100个\n";
  95. } else {
  96. echo " ❌ 总解冻数量错误:应该100个,实际 {$totalUnfrozen}\n";
  97. }
  98. if ($targetUnfrozen == 40) {
  99. echo " ✅ 目标堆解冻正确:40个\n";
  100. } else {
  101. echo " ❌ 目标堆解冻错误:应该40个,实际 {$targetUnfrozen}\n";
  102. }
  103. if ($compensated == 60) {
  104. echo " ✅ 补足数量正确:60个\n";
  105. } else {
  106. echo " ❌ 补足数量错误:应该60个,实际 {$compensated}\n";
  107. }
  108. } catch (Exception $e) {
  109. echo " ❌ 安全解冻失败: " . $e->getMessage() . "\n";
  110. }
  111. echo "\n5. 检查解冻后的物品状态\n";
  112. $userItemsFinal = DB::table('item_users')
  113. ->where('user_id', $userId)
  114. ->where('item_id', $itemId)
  115. ->get();
  116. $totalAvailable = 0;
  117. $totalFrozen = 0;
  118. foreach ($userItemsFinal as $item) {
  119. $frozenStatus = $item->is_frozen ? '冻结' : '可用';
  120. $freezeLogId = $item->frozen_log_id ?? 'N/A';
  121. echo " 物品堆ID: {$item->id}, 数量: {$item->quantity}, 状态: {$frozenStatus}, 冻结日志: {$freezeLogId}\n";
  122. if ($item->is_frozen) {
  123. $totalFrozen += $item->quantity;
  124. } else {
  125. $totalAvailable += $item->quantity;
  126. }
  127. }
  128. echo " 总计:可用 {$totalAvailable},冻结 {$totalFrozen}\n";
  129. // 验证最终状态
  130. echo "\n6. 验证最终状态\n";
  131. // 总数量应该是140(200-60消耗)
  132. $totalQuantity = $totalAvailable + $totalFrozen;
  133. if ($totalQuantity == 140) {
  134. echo " ✅ 数量守恒正确:总数量140(200-60消耗)\n";
  135. } else {
  136. echo " ❌ 数量守恒错误:总数量应该140,实际 {$totalQuantity}\n";
  137. }
  138. // 可用物品应该是140(40原始可用+40目标堆解冻+60补足解冻)
  139. if ($totalAvailable == 140) {
  140. echo " ✅ 可用数量正确:140个(40原始+40目标堆+60补足)\n";
  141. } else {
  142. echo " ❌ 可用数量错误:应该140个,实际 {$totalAvailable}\n";
  143. }
  144. // 冻结物品应该是0(第二个冻结堆被完全用于补足)
  145. if ($totalFrozen == 0) {
  146. echo " ✅ 冻结数量正确:0个(第二个冻结堆被完全用于补足)\n";
  147. } else {
  148. echo " ❌ 冻结数量错误:应该0个,实际 {$totalFrozen}\n";
  149. }
  150. echo "\n7. 验证解冻逻辑的正确性\n";
  151. echo " 原始逻辑(错误):目标堆40 + 补足60 → 目标堆100 → 解冻100\n";
  152. echo " 修正逻辑(正确):目标堆40直接解冻 + 其他堆60直接解冻 = 总共100可用\n";
  153. echo " ✅ 新逻辑避免了不必要的'补足到目标堆'步骤\n";
  154. echo "\n=== 测试完成 ===\n";
  155. echo "安全解冻逻辑修正验证完成,不再有多余的补足步骤\n";
  156. DB::rollback();
  157. echo "已回滚测试数据\n";
  158. } catch (Exception $e) {
  159. DB::rollback();
  160. echo "测试失败: " . $e->getMessage() . "\n";
  161. echo "堆栈跟踪: " . $e->getTraceAsString() . "\n";
  162. }