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- <?php
- namespace App\Module\AppGame\Handler\Shop;
- use App\Module\AppGame\Handler\BaseHandler;
- use App\Module\Fund\Enums\LOG_TYPE;
- use App\Module\Fund\Logic\User as FundUser;
- use App\Module\GameItems\Services\ItemService;
- use App\Module\Shop\Models\ShopItem;
- use Google\Protobuf\Internal\Message;
- use Illuminate\Support\Facades\DB;
- use Illuminate\Support\Facades\Log;
- use Uraus\Kku\Common\DataItem;
- use Uraus\Kku\Common\LastData;
- use Uraus\Kku\Request\RequestShopBuy;
- use Uraus\Kku\Response\ResponseShopBuy;
- use UCore\Exception\LogicException;
- /**
- * 处理商品购买请求
- */
- class BuyHandler extends BaseHandler
- {
- /**
- * 是否需要登录
- * @var bool
- */
- protected bool $need_login = true;
- /**
- * 处理商品购买请求
- *
- * @param RequestShopBuy $data 商品购买请求数据
- * @return ResponseShopBuy 商品购买响应
- */
- public function handle(Message $data): Message
- {
- // 创建响应对象
- $response = new ResponseShopBuy();
- try {
- // 获取请求参数
- $goodId = $data->getGoodId();
- $number = $data->getNumber();
- $userId = $this->user_id;
- // 参数验证
- if ($goodId <= 0) {
- throw new LogicException("商品ID无效");
- }
- if ($number <= 0) {
- throw new LogicException("购买数量必须大于0");
- }
- // 获取商品信息
- $shopItem = ShopItem::findOrFail($goodId);
- if (!$shopItem->is_active) {
- throw new LogicException("该商品已下架");
- }
- // 检查购买限制
- if ($shopItem->max_buy > 0) {
- // 获取用户已购买数量
- $boughtCount = $shopItem->getUserBoughtCount($userId);
- if ($boughtCount + $number > $shopItem->max_buy) {
- throw new LogicException("超出购买限制,最多还能购买" . ($shopItem->max_buy - $boughtCount) . "个");
- }
- }
- // 计算总价
- $totalPrice = $shopItem->price * $number;
- // 开始事务
- DB::beginTransaction();
- // 扣除用户货币
- $fundResult = FundUser::handle(
- $userId,
- $shopItem->currency_id,
- -$totalPrice,
- LOG_TYPE::TRADE,
- $goodId,
- "购买商品:{$shopItem->name} x {$number}"
- );
- if (is_string($fundResult)) {
- throw new LogicException("购买失败:" . $fundResult);
- }
- // 添加物品到用户背包
- ItemService::addItem(
- $userId,
- $shopItem->item_id,
- $number * $shopItem->item_quantity,
- [
- 'source_type' => 'shop_buy',
- 'source_id' => $goodId,
- 'details' => [
- 'shop_item_id' => $goodId,
- 'shop_item_name' => $shopItem->name,
- 'price' => $shopItem->price,
- 'quantity' => $number
- ]
- ]
- );
- // 记录购买记录
- $shopItem->recordPurchase($userId, $number, $totalPrice);
- // 提交事务
- DB::commit();
- // 创建LastData对象,用于返回物品信息
- $lastData = new LastData();
- $itemList = [];
- // 创建物品数据
- $dataItem = new DataItem();
- $dataItem->setItemId($shopItem->item_id);
- $dataItem->setQuantity($number * $shopItem->item_quantity);
- $itemList[] = $dataItem;
- // 设置物品列表到LastData
- $lastData->setItems($itemList);
- // 设置LastData到响应
- $this->response->setLastData($lastData);
- // 设置响应状态
- $this->response->setCode(0);
- $this->response->setMsg('购买成功');
- // 记录日志
- Log::info('用户购买商品成功', [
- 'user_id' => $userId,
- 'good_id' => $goodId,
- 'number' => $number,
- 'total_price' => $totalPrice,
- 'item_id' => $shopItem->item_id,
- 'item_quantity' => $shopItem->item_quantity
- ]);
- } catch (LogicException $e) {
- // 回滚事务
- if (DB::transactionLevel() > 0) {
- DB::rollBack();
- }
- // 设置错误响应
- $this->response->setCode(400);
- $this->response->setMsg($e->getMessage());
- Log::warning('用户购买商品失败', [
- 'user_id' => $this->user_id,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- } catch (\Exception $e) {
- // 回滚事务
- if (DB::transactionLevel() > 0) {
- DB::rollBack();
- }
- // 设置错误响应
- $this->response->setCode(500);
- $this->response->setMsg('系统错误,请稍后再试');
- Log::error('购买商品操作异常', [
- 'user_id' => $this->user_id,
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- }
- return $response;
- }
- }
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