TaskController.php 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244
  1. <?php
  2. namespace App\Module\Task\AdminControllers;
  3. use App\Module\Task\AdminControllers\Helper\FilterHelper;
  4. use App\Module\Task\AdminControllers\Helper\FormHelper;
  5. use App\Module\Task\AdminControllers\Helper\GridHelper;
  6. use App\Module\Task\AdminControllers\Helper\ShowHelper;
  7. use App\Module\Task\Models\Task;
  8. use App\Module\Task\Repositorys\TaskRepository;
  9. use App\Module\Game\Models\GameRewardGroup;
  10. use App\Module\Game\Models\GameConsumeGroup;
  11. use App\Module\Game\Models\GameConditionGroup;
  12. use App\Module\Game\AdminControllers\LazyRenderable\GameRewardGroupLazyRenderable;
  13. use App\Module\Game\AdminControllers\LazyRenderable\GameConsumeGroupLazyRenderable;
  14. use App\Module\Game\AdminControllers\LazyRenderable\GameConditionGroupLazyRenderable;
  15. use Dcat\Admin\Form;
  16. use Dcat\Admin\Grid;
  17. use Dcat\Admin\Show;
  18. use Spatie\RouteAttributes\Attributes\Resource;
  19. use UCore\DcatAdmin\AdminController;
  20. /**
  21. * 任务控制器
  22. *
  23. * @package App\Module\Task\AdminControllers
  24. */
  25. #[Resource('tasks', names: 'dcat.admin.tasks')]
  26. class TaskController extends AdminController
  27. {
  28. /**
  29. * 标题
  30. *
  31. * @var string
  32. */
  33. protected $title = '任务管理';
  34. /**
  35. * 表格构建
  36. *
  37. * @return Grid
  38. */
  39. protected function grid()
  40. {
  41. return Grid::make(new TaskRepository(), function (Grid $grid) {
  42. $helper = new GridHelper($grid, $this);
  43. $helper->columnId();
  44. $grid->column('category.name', '任务分类');
  45. $grid->column('name', '任务名称');
  46. $grid->column('description', '任务描述')->limit(30);
  47. $helper->columnTaskType();
  48. $grid->column('level_required', '所需等级')->sortable();
  49. $helper->columnResetType();
  50. $grid->column('sort_order', '排序权重')->sortable();
  51. $helper->columnAutoConfig(); // 显示自动化配置汇总
  52. $grid->column('is_active', '是否激活')->switch();
  53. $grid->column('start_time', '开始时间');
  54. $grid->column('end_time', '结束时间');
  55. $grid->column('reward_group_id', '奖励组')->display(function ($rewardGroupId) {
  56. if (!$rewardGroupId) {
  57. return '<span class="text-muted">使用旧版奖励</span>';
  58. }
  59. $rewardGroup = GameRewardGroup::find($rewardGroupId);
  60. return $rewardGroup ? "{$rewardGroup->name} ({$rewardGroup->code})" : "未知 ({$rewardGroupId})";
  61. });
  62. $grid->column('consume_group_id', '消耗组')->display(function ($consumeGroupId) {
  63. if (!$consumeGroupId) {
  64. return '<span class="text-muted">使用旧版消耗</span>';
  65. }
  66. $consumeGroup = GameConsumeGroup::find($consumeGroupId);
  67. return $consumeGroup ? "{$consumeGroup->name} ({$consumeGroup->code})" : "未知 ({$consumeGroupId})";
  68. });
  69. $grid->column('prerequisite_condition_group_id', '前置条件组')->display(function ($conditionGroupId) {
  70. if (!$conditionGroupId) {
  71. return '<span class="text-muted">无前置条件</span>';
  72. }
  73. $conditionGroup = GameConditionGroup::find($conditionGroupId);
  74. return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
  75. });
  76. $grid->column('achievement_condition_group_id', '达成条件组')->display(function ($conditionGroupId) {
  77. if (!$conditionGroupId) {
  78. return '<span class="text-muted">使用旧版条件</span>';
  79. }
  80. $conditionGroup = GameConditionGroup::find($conditionGroupId);
  81. return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
  82. });
  83. $grid->column('created_at', '创建时间')->sortable();
  84. $grid->filter(function (Grid\Filter $filter) {
  85. $filterHelper = new FilterHelper($filter, $this);
  86. $filterHelper->equalId();
  87. $filterHelper->likeName();
  88. $filterHelper->equalTaskCategory();
  89. $filterHelper->equalTaskType();
  90. $filterHelper->equalResetType();
  91. $filterHelper->equalAutoAccept();
  92. $filterHelper->equalAutoComplete();
  93. $filterHelper->equalAutoReward();
  94. $filterHelper->equalAutoReset();
  95. $filterHelper->equalIsActive();
  96. $filterHelper->betweenDatetime('created_at', '创建时间');
  97. });
  98. });
  99. }
  100. /**
  101. * 详情页构建
  102. *
  103. * @param mixed $id
  104. * @return Show
  105. */
  106. protected function detail($id)
  107. {
  108. return Show::make(Task::findOrFail($id), function (Show $show) {
  109. $helper = new ShowHelper($show, $this);
  110. $helper->fieldId();
  111. $show->field('category.name', '任务分类');
  112. $helper->fieldName();
  113. $helper->fieldDescription();
  114. $helper->fieldTaskType();
  115. $helper->fieldPrerequisiteTasks();
  116. $show->field('level_required', '所需等级');
  117. $helper->fieldTimeLimit();
  118. $helper->fieldMaxCompletions();
  119. $helper->fieldResetType();
  120. $helper->fieldAutoConfig(); // 显示自动化配置汇总
  121. $helper->fieldJson('display_params', '显示参数');
  122. $helper->fieldSortOrder();
  123. $helper->fieldIsActive();
  124. $show->field('start_time', '开始时间');
  125. $show->field('end_time', '结束时间');
  126. $show->field('reward_group_id', '奖励组')->as(function ($rewardGroupId) {
  127. if (!$rewardGroupId) {
  128. return '使用旧版奖励';
  129. }
  130. $rewardGroup = GameRewardGroup::find($rewardGroupId);
  131. return $rewardGroup ? "{$rewardGroup->name} ({$rewardGroup->code})" : "未知 ({$rewardGroupId})";
  132. });
  133. $show->field('consume_group_id', '消耗组')->as(function ($consumeGroupId) {
  134. if (!$consumeGroupId) {
  135. return '使用旧版消耗';
  136. }
  137. $consumeGroup = GameConsumeGroup::find($consumeGroupId);
  138. return $consumeGroup ? "{$consumeGroup->name} ({$consumeGroup->code})" : "未知 ({$consumeGroupId})";
  139. });
  140. $show->field('prerequisite_condition_group_id', '前置条件组')->as(function ($conditionGroupId) {
  141. if (!$conditionGroupId) {
  142. return '无前置条件';
  143. }
  144. $conditionGroup = GameConditionGroup::find($conditionGroupId);
  145. return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
  146. });
  147. $show->field('achievement_condition_group_id', '达成条件组')->as(function ($conditionGroupId) {
  148. if (!$conditionGroupId) {
  149. return '使用旧版条件';
  150. }
  151. $conditionGroup = GameConditionGroup::find($conditionGroupId);
  152. return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
  153. });
  154. $helper->fieldCreatedAt();
  155. $helper->fieldUpdatedAt();
  156. $helper->showRewards();
  157. $helper->showCosts();
  158. $helper->showAchievementConditions();
  159. });
  160. }
  161. /**
  162. * 表单构建
  163. *
  164. * @return Form
  165. */
  166. protected function form()
  167. {
  168. return Form::make(new TaskRepository(), function (Form $form) {
  169. $helper = new FormHelper($form, $this);
  170. $form->display('id', 'ID');
  171. $helper->selectTaskCategory();
  172. $form->text('name', '任务名称')->required()->rules('required|max:50');
  173. $form->textarea('description', '任务描述')->rows(3);
  174. $helper->selectTaskType();
  175. $helper->multipleSelectPrerequisiteTasks();
  176. $helper->numberLevelRequired();
  177. $helper->numberTimeLimit();
  178. $helper->numberMaxCompletions();
  179. $helper->selectResetType();
  180. // 自动化配置分组
  181. $form->divider('自动化配置');
  182. $helper->switchAutoAccept();
  183. $helper->switchAutoComplete();
  184. $helper->switchAutoReward();
  185. $helper->switchAutoReset();
  186. $helper->json('display_params', '显示参数');
  187. $helper->numberSortOrder();
  188. $helper->switchIsActive();
  189. $form->datetime('start_time', '开始时间')->help('任务可接取的开始时间,为空表示无限制');
  190. $form->datetime('end_time', '结束时间')->help('任务可接取的结束时间,为空表示无限制');
  191. // 组系统配置分组
  192. $form->divider('组系统配置');
  193. // 添加奖励组选择(使用表格选择器)
  194. $rewardGroupTable = GameRewardGroupLazyRenderable::make();
  195. $form->selectTable('reward_group_id', '奖励组')
  196. ->from($rewardGroupTable)
  197. ->title('选择奖励组')
  198. ->model($rewardGroupTable->getModel(), $rewardGroupTable->getModelSelectId(), $rewardGroupTable->getModelViewName())
  199. ->help('选择奖励组后,将使用奖励组中的奖励项作为任务奖励,而不使用旧版奖励');
  200. // 添加消耗组选择
  201. $consumeGroupTable = GameConsumeGroupLazyRenderable::make();
  202. $form->selectTable('consume_group_id', '消耗组')
  203. ->from($consumeGroupTable)
  204. ->title('选择消耗组')
  205. ->model($consumeGroupTable->getModel(), $consumeGroupTable->getModelSelectId(), $consumeGroupTable->getModelViewName())
  206. ->help('选择消耗组后,将使用消耗组中的消耗项作为任务接取消耗,而不使用旧版消耗');
  207. // 添加前置条件组选择
  208. $prerequisiteConditionGroupTable = GameConditionGroupLazyRenderable::make();
  209. $form->selectTable('prerequisite_condition_group_id', '前置条件组')
  210. ->from($prerequisiteConditionGroupTable)
  211. ->title('选择前置条件组')
  212. ->model($prerequisiteConditionGroupTable->getModel(), $prerequisiteConditionGroupTable->getModelSelectId(), $prerequisiteConditionGroupTable->getModelViewName())
  213. ->help('选择前置条件组后,用户需要满足条件组中的所有条件才能接取任务');
  214. // 添加达成条件组选择
  215. $achievementConditionGroupTable = GameConditionGroupLazyRenderable::make();
  216. $form->selectTable('achievement_condition_group_id', '达成条件组')
  217. ->from($achievementConditionGroupTable)
  218. ->title('选择达成条件组')
  219. ->model($achievementConditionGroupTable->getModel(), $achievementConditionGroupTable->getModelSelectId(), $achievementConditionGroupTable->getModelViewName())
  220. ->help('选择达成条件组后,将使用条件组中的条件作为任务达成条件,而不使用旧版条件');
  221. $form->display('created_at', '创建时间');
  222. $form->display('updated_at', '更新时间');
  223. $helper->hasRewards();
  224. $helper->hasCosts();
  225. $helper->hasAchievementConditions();
  226. });
  227. }
  228. }