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- <?php
- namespace App\Module\Task\AdminControllers;
- use App\Module\Task\AdminControllers\Helper\FilterHelper;
- use App\Module\Task\AdminControllers\Helper\FormHelper;
- use App\Module\Task\AdminControllers\Helper\GridHelper;
- use App\Module\Task\AdminControllers\Helper\ShowHelper;
- use App\Module\Task\Models\Task;
- use App\Module\Task\Repositorys\TaskRepository;
- use App\Module\Game\Models\GameRewardGroup;
- use App\Module\Game\Models\GameConsumeGroup;
- use App\Module\Game\Models\GameConditionGroup;
- use App\Module\Game\AdminControllers\LazyRenderable\GameRewardGroupLazyRenderable;
- use App\Module\Game\AdminControllers\LazyRenderable\GameConsumeGroupLazyRenderable;
- use App\Module\Game\AdminControllers\LazyRenderable\GameConditionGroupLazyRenderable;
- use Dcat\Admin\Form;
- use Dcat\Admin\Grid;
- use Dcat\Admin\Show;
- use Spatie\RouteAttributes\Attributes\Resource;
- use UCore\DcatAdmin\AdminController;
- /**
- * 任务控制器
- *
- * @package App\Module\Task\AdminControllers
- */
- #[Resource('tasks', names: 'dcat.admin.tasks')]
- class TaskController extends AdminController
- {
- /**
- * 标题
- *
- * @var string
- */
- protected $title = '任务管理';
- /**
- * 表格构建
- *
- * @return Grid
- */
- protected function grid()
- {
- return Grid::make(new TaskRepository(), function (Grid $grid) {
- $helper = new GridHelper($grid, $this);
- $helper->columnId();
- $grid->column('category.name', '任务分类');
- $grid->column('name', '任务名称');
- $grid->column('description', '任务描述')->limit(30);
- $helper->columnTaskType();
- $grid->column('level_required', '所需等级')->sortable();
- $helper->columnResetType();
- $grid->column('sort_order', '排序权重')->sortable();
- $helper->columnAutoConfig(); // 显示自动化配置汇总
- $grid->column('is_active', '是否激活')->switch();
- $grid->column('start_time', '开始时间');
- $grid->column('end_time', '结束时间');
- $grid->column('reward_group_id', '奖励组')->display(function ($rewardGroupId) {
- if (!$rewardGroupId) {
- return '<span class="text-muted">使用旧版奖励</span>';
- }
- $rewardGroup = GameRewardGroup::find($rewardGroupId);
- return $rewardGroup ? "{$rewardGroup->name} ({$rewardGroup->code})" : "未知 ({$rewardGroupId})";
- });
- $grid->column('consume_group_id', '消耗组')->display(function ($consumeGroupId) {
- if (!$consumeGroupId) {
- return '<span class="text-muted">使用旧版消耗</span>';
- }
- $consumeGroup = GameConsumeGroup::find($consumeGroupId);
- return $consumeGroup ? "{$consumeGroup->name} ({$consumeGroup->code})" : "未知 ({$consumeGroupId})";
- });
- $grid->column('prerequisite_condition_group_id', '前置条件组')->display(function ($conditionGroupId) {
- if (!$conditionGroupId) {
- return '<span class="text-muted">无前置条件</span>';
- }
- $conditionGroup = GameConditionGroup::find($conditionGroupId);
- return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
- });
- $grid->column('achievement_condition_group_id', '达成条件组')->display(function ($conditionGroupId) {
- if (!$conditionGroupId) {
- return '<span class="text-muted">使用旧版条件</span>';
- }
- $conditionGroup = GameConditionGroup::find($conditionGroupId);
- return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
- });
- $grid->column('created_at', '创建时间')->sortable();
- $grid->filter(function (Grid\Filter $filter) {
- $filterHelper = new FilterHelper($filter, $this);
- $filterHelper->equalId();
- $filterHelper->likeName();
- $filterHelper->equalTaskCategory();
- $filterHelper->equalTaskType();
- $filterHelper->equalResetType();
- $filterHelper->equalAutoAccept();
- $filterHelper->equalAutoComplete();
- $filterHelper->equalAutoReward();
- $filterHelper->equalAutoReset();
- $filterHelper->equalIsActive();
- $filterHelper->betweenDatetime('created_at', '创建时间');
- });
- });
- }
- /**
- * 详情页构建
- *
- * @param mixed $id
- * @return Show
- */
- protected function detail($id)
- {
- return Show::make(Task::findOrFail($id), function (Show $show) {
- $helper = new ShowHelper($show, $this);
- $helper->fieldId();
- $show->field('category.name', '任务分类');
- $helper->fieldName();
- $helper->fieldDescription();
- $helper->fieldTaskType();
- $helper->fieldPrerequisiteTasks();
- $show->field('level_required', '所需等级');
- $helper->fieldTimeLimit();
- $helper->fieldMaxCompletions();
- $helper->fieldResetType();
- $helper->fieldAutoConfig(); // 显示自动化配置汇总
- $helper->fieldJson('display_params', '显示参数');
- $helper->fieldSortOrder();
- $helper->fieldIsActive();
- $show->field('start_time', '开始时间');
- $show->field('end_time', '结束时间');
- $show->field('reward_group_id', '奖励组')->as(function ($rewardGroupId) {
- if (!$rewardGroupId) {
- return '使用旧版奖励';
- }
- $rewardGroup = GameRewardGroup::find($rewardGroupId);
- return $rewardGroup ? "{$rewardGroup->name} ({$rewardGroup->code})" : "未知 ({$rewardGroupId})";
- });
- $show->field('consume_group_id', '消耗组')->as(function ($consumeGroupId) {
- if (!$consumeGroupId) {
- return '使用旧版消耗';
- }
- $consumeGroup = GameConsumeGroup::find($consumeGroupId);
- return $consumeGroup ? "{$consumeGroup->name} ({$consumeGroup->code})" : "未知 ({$consumeGroupId})";
- });
- $show->field('prerequisite_condition_group_id', '前置条件组')->as(function ($conditionGroupId) {
- if (!$conditionGroupId) {
- return '无前置条件';
- }
- $conditionGroup = GameConditionGroup::find($conditionGroupId);
- return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
- });
- $show->field('achievement_condition_group_id', '达成条件组')->as(function ($conditionGroupId) {
- if (!$conditionGroupId) {
- return '使用旧版条件';
- }
- $conditionGroup = GameConditionGroup::find($conditionGroupId);
- return $conditionGroup ? "{$conditionGroup->name} ({$conditionGroup->code})" : "未知 ({$conditionGroupId})";
- });
- $helper->fieldCreatedAt();
- $helper->fieldUpdatedAt();
- $helper->showRewards();
- $helper->showCosts();
- $helper->showAchievementConditions();
- });
- }
- /**
- * 表单构建
- *
- * @return Form
- */
- protected function form()
- {
- return Form::make(new TaskRepository(), function (Form $form) {
- $helper = new FormHelper($form, $this);
- $form->display('id', 'ID');
- $helper->selectTaskCategory();
- $form->text('name', '任务名称')->required()->rules('required|max:50');
- $form->textarea('description', '任务描述')->rows(3);
- $helper->selectTaskType();
- $helper->multipleSelectPrerequisiteTasks();
- $helper->numberLevelRequired();
- $helper->numberTimeLimit();
- $helper->numberMaxCompletions();
- $helper->selectResetType();
- // 自动化配置分组
- $form->divider('自动化配置');
- $helper->switchAutoAccept();
- $helper->switchAutoComplete();
- $helper->switchAutoReward();
- $helper->switchAutoReset();
- $helper->json('display_params', '显示参数');
- $helper->numberSortOrder();
- $helper->switchIsActive();
- $form->datetime('start_time', '开始时间')->help('任务可接取的开始时间,为空表示无限制');
- $form->datetime('end_time', '结束时间')->help('任务可接取的结束时间,为空表示无限制');
- // 组系统配置分组
- $form->divider('组系统配置');
- // 添加奖励组选择(使用表格选择器)
- $rewardGroupTable = GameRewardGroupLazyRenderable::make();
- $form->selectTable('reward_group_id', '奖励组')
- ->from($rewardGroupTable)
- ->title('选择奖励组')
- ->model($rewardGroupTable->getModel(), $rewardGroupTable->getModelSelectId(), $rewardGroupTable->getModelViewName())
- ->help('选择奖励组后,将使用奖励组中的奖励项作为任务奖励,而不使用旧版奖励');
- // 添加消耗组选择
- $consumeGroupTable = GameConsumeGroupLazyRenderable::make();
- $form->selectTable('consume_group_id', '消耗组')
- ->from($consumeGroupTable)
- ->title('选择消耗组')
- ->model($consumeGroupTable->getModel(), $consumeGroupTable->getModelSelectId(), $consumeGroupTable->getModelViewName())
- ->help('选择消耗组后,将使用消耗组中的消耗项作为任务接取消耗,而不使用旧版消耗');
- // 添加前置条件组选择
- $prerequisiteConditionGroupTable = GameConditionGroupLazyRenderable::make();
- $form->selectTable('prerequisite_condition_group_id', '前置条件组')
- ->from($prerequisiteConditionGroupTable)
- ->title('选择前置条件组')
- ->model($prerequisiteConditionGroupTable->getModel(), $prerequisiteConditionGroupTable->getModelSelectId(), $prerequisiteConditionGroupTable->getModelViewName())
- ->help('选择前置条件组后,用户需要满足条件组中的所有条件才能接取任务');
- // 添加达成条件组选择
- $achievementConditionGroupTable = GameConditionGroupLazyRenderable::make();
- $form->selectTable('achievement_condition_group_id', '达成条件组')
- ->from($achievementConditionGroupTable)
- ->title('选择达成条件组')
- ->model($achievementConditionGroupTable->getModel(), $achievementConditionGroupTable->getModelSelectId(), $achievementConditionGroupTable->getModelViewName())
- ->help('选择达成条件组后,将使用条件组中的条件作为任务达成条件,而不使用旧版条件');
- $form->display('created_at', '创建时间');
- $form->display('updated_at', '更新时间');
- $helper->hasRewards();
- $helper->hasCosts();
- $helper->hasAchievementConditions();
- });
- }
- }
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