tools([
new \App\Module\GameItems\AdminControllers\Tools\RefreshCheckTool($status['should_display']),
new \App\Module\GameItems\AdminControllers\Tools\SyncItemsJsonTool($status['should_display'])
]);
$helper = new GridHelper($grid, $this);
$grid->column('id', 'ID')->sortable();
$grid->column('name', '名称');
$grid->column('category.name', '分类');
$helper->columnModelCats('type');
$grid->column('display_attributes', '展示属性')->display(function ($value) {
if (empty($value)) {
return '-';
}
if (is_string($value)) {
$value = json_decode($value, true);
}
$html = '
';
foreach ((array)$value as $key => $val) {
if (empty($val)) continue;
$html .= "
{$key}: {$val}
";
}
$html .= '
';
return $html;
});
$grid->column('is_unique', '单独属性')->bool();
$grid->column('max_stack', '最大堆叠');
$grid->column('tradable', '可交易')->bool();
$grid->column('dismantlable', '可分解')->bool();
$grid->column('default_expire_seconds', '默认过期时间(秒)');
$grid->column('global_expire_at', '全局过期时间');
$grid->column('created_at', '创建时间');
$grid->column('updated_at', '更新时间');
// 添加行操作
$grid->actions(function (Grid\Displayers\Actions $actions) {
$actions->disableDelete();
$actions->append(new \App\Module\GameItems\AdminControllers\Actions\DuplicateRowAction());
// 如果是宝箱类型,添加宝箱管理按钮
$actions->append(new \App\Module\GameItems\AdminControllers\Actions\ChestManageAction());
$actions->append(new \App\Module\GameItems\AdminControllers\Actions\ChestCostAction());
});
// 筛选
$grid->filter(function ($filter) {
$helper = new FilterHelper($filter, $this);
$helper->equal('id', 'ID');
$filter->like('name', '名称');
$filter->equal('category_id', '分类')->select(
ItemCategory::pluck('name', 'id')
);
$helper->equalRadioModelCats('type', '类型');
$filter->equal('is_unique', '单独属性')->radio([
1 => '是',
0 => '否',
]);
$filter->equal('tradable', '可交易')->radio([
1 => '是',
0 => '否',
]);
$filter->equal('dismantlable', '可分解')->radio([
1 => '是',
0 => '否',
]);
});
return $grid;
});
}
/**
* 详情页
*
* @param mixed $id
* @return Show
*/
protected function detail($id)
{
return Show::make($id, new ItemRepository(), function (Show $show) {
$helper = new ShowHelper($show, $this);
$helper->field('id', 'ID');
$show->field('name', '名称');
$show->field('description', '描述');
$show->field('category.name', '分类');
$helper->fieldModelCats('type');
$show->field('display_attributes', '展示属性')->unescape()->as(function ($value) {
if (empty($value)) {
return '无';
}
if (is_string($value)) {
$value = json_decode($value, true);
}
$html = '';
$html .= '| 属性名 | 属性值 |
';
$html .= '';
foreach ((array)$value as $key => $val) {
if (empty($val)) continue;
$html .= '';
$html .= '| ' . htmlspecialchars($key) . ' | ';
$html .= '' . htmlspecialchars((string)$val) . ' | ';
$html .= '
';
}
$html .= '
';
return $html;
});
$show->field('is_unique', '单独属性')->as(function ($isUnique) {
return $isUnique ? '是' : '否';
});
$show->field('max_stack', '最大堆叠');
$show->field('sell_price', '出售价格');
$show->field('tradable', '可交易')->as(function ($tradable) {
return $tradable ? '是' : '否';
});
$show->field('dismantlable', '可分解')->as(function ($dismantlable) {
return $dismantlable ? '是' : '否';
});
$show->field('default_expire_seconds', '默认过期时间(秒)');
$helper->fieldModelCatsJson('display_attributes', '显示属性');
$helper->fieldModelCatsJson('numeric_attributes', '数值属性');
$show->field('global_expire_at', '全局过期时间');
$show->field('created_at', '创建时间');
$show->field('updated_at', '更新时间');
$show->divider();
// 如果是宝箱类型,显示宝箱内容
$show->relation('chest_contents', '宝箱内容',
function (\App\Module\GameItems\Models\Item $item) {
// dd($item);
$grid = new Grid(new ItemChestContentRepository([ 'chest', 'item', 'group' ]));
$grid->model()->where('chest_id', $item->id);
// 设置路由
$grid->setResource('game-items-chest-contents');
$grid->id();
$grid->column('chest.name', '宝箱名称');
$grid->column('item.name', '物品名称');
$grid->column('group.name', '物品组名称');
$grid->column('min_quantity', '最小数量');
$grid->column('max_quantity', '最大数量');
$grid->column('weight', '权重');
$grid->disableActions();
return $grid;
});
$show->relation('chest_costs', '宝箱消耗',
function (\App\Module\GameItems\Models\Item $item) {
// dd($item);
$grid = new Grid(new ItemChestOpenCostRepository(['costItem']));
$grid->model()->where('chest_id', $item->id);
// 设置路由
$grid->setResource('game-items-chest-costs');
$grid->id();
$grid->column('costItem.name', '物品名称');
$grid->disableActions();
return $grid;
});
return $show;
});
}
/**
* 表单
*
* @return Form
*/
protected function form()
{
return Form::make(new ItemRepository(), function (Form $form) {
$helper = new \App\Module\GameItems\AdminControllers\Helper\FormHelper($form, $this);
$helper->text('name')->required();
$form->textarea('description', '描述');
$form->select('category_id', '分类')
->options(ItemCategory::pluck('name', 'id'))
->required();
$helper->selectOptionCast('type', '类型');
$form->switch('is_unique', '单独属性')
->default(false);
$form->number('max_stack', '最大堆叠')
->default(1)
->min(1)
->help('0表示无限堆叠');
$form->number('sell_price', '出售价格')
->default(0)
->min(0);
$form->switch('tradable', '可交易')
->default(true);
$form->switch('dismantlable', '可分解')
->default(true);
$form->number('default_expire_seconds', '默认过期时间(秒)')
->default(0)
->help('0表示永不过期');
$helper->embedsCats('display_attributes', '显示属性')
->help('用于显示的属性,如:攻击力、防御力等');
$helper->embedsCats('numeric_attributes', '数值属性')
->help('用于计算的属性,如:宝箱掉落物品数量范围等');
$form->datetime('global_expire_at', '全局过期时间')
->help('所有该物品的全局过期时间,为空表示永不过期');
// 保存前回调
$form->saving(function (Form $form) {
// 如果是宝箱类型,确保有min_drop_count和max_drop_count属性
if ($form->type == ITEM_TYPE::CHEST) {
$numericAttributes = $form->numeric_attributes ?: [];
if (!isset($numericAttributes['min_drop_count'])) {
$numericAttributes['min_drop_count'] = 1;
}
if (!isset($numericAttributes['max_drop_count'])) {
$numericAttributes['max_drop_count'] = 1;
}
$form->numeric_attributes = $numericAttributes;
}
});
return $form;
});
}
}