tools([ new \App\Module\GameItems\AdminControllers\Tools\RefreshCheckTool($status['should_display']), new \App\Module\GameItems\AdminControllers\Tools\SyncItemsJsonTool($status['should_display']) ]); $helper = new GridHelper($grid, $this); $grid->column('id', 'ID')->sortable(); $grid->column('name', '名称'); $grid->column('category.name', '分类'); $helper->columnModelCats('type'); $grid->column('is_unique', '单独属性')->bool(); $grid->column('max_stack', '最大堆叠'); $grid->column('tradable', '可交易')->bool(); $grid->column('dismantlable', '可分解')->bool(); $grid->column('default_expire_seconds', '默认过期时间(秒)'); $grid->column('global_expire_at', '全局过期时间'); $grid->column('created_at', '创建时间'); $grid->column('updated_at', '更新时间'); // 添加行操作 $grid->actions(function (Grid\Displayers\Actions $actions) { $actions->disableDelete(); $actions->append(new \App\Module\GameItems\AdminControllers\Actions\DuplicateRowAction()); // 如果是宝箱类型,添加宝箱管理按钮 $actions->append(new \App\Module\GameItems\AdminControllers\Actions\ChestManageAction()); $actions->append(new \App\Module\GameItems\AdminControllers\Actions\ChestCostAction()); }); // 筛选 $grid->filter(function ($filter) { $helper = new FilterHelper($filter, $this); $helper->equal('id', 'ID'); $filter->like('name', '名称'); $filter->equal('category_id', '分类')->select( ItemCategory::pluck('name', 'id') ); $helper->equalRadioModelCats('type', '类型'); $filter->equal('is_unique', '单独属性')->radio([ 1 => '是', 0 => '否', ]); $filter->equal('tradable', '可交易')->radio([ 1 => '是', 0 => '否', ]); $filter->equal('dismantlable', '可分解')->radio([ 1 => '是', 0 => '否', ]); }); return $grid; }); } /** * 详情页 * * @param mixed $id * @return Show */ protected function detail($id) { return Show::make($id, new ItemRepository(), function (Show $show) { $helper = new ShowHelper($show, $this); $helper->field('id', 'ID'); $show->field('name', '名称'); $show->field('description', '描述'); $show->field('category.name', '分类'); $helper->fieldModelCats('type'); $show->field('is_unique', '单独属性')->as(function ($isUnique) { return $isUnique ? '是' : '否'; }); $show->field('max_stack', '最大堆叠'); $show->field('sell_price', '出售价格'); $show->field('tradable', '可交易')->as(function ($tradable) { return $tradable ? '是' : '否'; }); $show->field('dismantlable', '可分解')->as(function ($dismantlable) { return $dismantlable ? '是' : '否'; }); $show->field('default_expire_seconds', '默认过期时间(秒)'); $helper->fieldModelCatsJson('display_attributes', '显示属性'); $helper->fieldModelCatsJson('numeric_attributes', '数值属性'); $show->field('global_expire_at', '全局过期时间'); $show->field('created_at', '创建时间'); $show->field('updated_at', '更新时间'); $show->divider(); // 如果是宝箱类型,显示宝箱内容 $show->relation('chest_contents', '宝箱内容', function (\App\Module\GameItems\Models\Item $item) { // dd($item); $grid = new Grid(new ItemChestContentRepository([ 'chest', 'item', 'group' ])); $grid->model()->where('chest_id', $item->id); // 设置路由 $grid->setResource('game-items-chest-contents'); $grid->id(); $grid->column('chest.name', '宝箱名称'); $grid->column('item.name', '物品名称'); $grid->column('group.name', '物品组名称'); $grid->column('min_quantity', '最小数量'); $grid->column('max_quantity', '最大数量'); $grid->column('weight', '权重'); $grid->disableActions(); return $grid; }); $show->relation('chest_costs', '宝箱消耗', function (\App\Module\GameItems\Models\Item $item) { // dd($item); $grid = new Grid(new ItemChestOpenCostRepository(['costItem'])); $grid->model()->where('chest_id', $item->id); // 设置路由 $grid->setResource('game-items-chest-costs'); $grid->id(); $grid->column('costItem.name', '物品名称'); $grid->disableActions(); return $grid; }); return $show; }); } /** * 表单 * * @return Form */ protected function form() { return Form::make(new ItemRepository(), function (Form $form) { $helper = new \App\Module\GameItems\AdminControllers\Helper\FormHelper($form, $this); $helper->text('name')->required(); $form->textarea('description', '描述'); $form->select('category_id', '分类') ->options(ItemCategory::pluck('name', 'id')) ->required(); $helper->selectOptionCast('type', '类型'); $form->switch('is_unique', '单独属性') ->default(false); $form->number('max_stack', '最大堆叠') ->default(1) ->min(1) ->help('0表示无限堆叠'); $form->number('sell_price', '出售价格') ->default(0) ->min(0); $form->switch('tradable', '可交易') ->default(true); $form->switch('dismantlable', '可分解') ->default(true); $form->number('default_expire_seconds', '默认过期时间(秒)') ->default(0) ->help('0表示永不过期'); $helper->embedsCats('display_attributes', '显示属性') ->help('用于显示的属性,如:攻击力、防御力等'); $helper->embedsCats('numeric_attributes', '数值属性') ->help('用于计算的属性,如:宝箱掉落物品数量范围等'); $form->datetime('global_expire_at', '全局过期时间') ->help('所有该物品的全局过期时间,为空表示永不过期'); // 保存前回调 $form->saving(function (Form $form) { // 如果是宝箱类型,确保有min_drop_count和max_drop_count属性 if ($form->type == ITEM_TYPE::CHEST) { $numericAttributes = $form->numeric_attributes ?: []; if (!isset($numericAttributes['min_drop_count'])) { $numericAttributes['min_drop_count'] = 1; } if (!isset($numericAttributes['max_drop_count'])) { $numericAttributes['max_drop_count'] = 1; } $form->numeric_attributes = $numericAttributes; } }); return $form; }); } }